VGChartz Pro

Crash of the Titans

Global Total as of 12th May 2012 (units): 0.56m
Platform: PlayStation PortableAlso on: Nintendo DS, Wii, PlayStation 2, Xbox 360, Game Boy Advance
Developer: Amaze Entertainment Genre: Action

Total Units

North America: 0.23m 40.9%
+ Europe: 0.20m 36.3%
+ Rest of the World: 0.13m 22.8%
= Global 0.56m

Release History

BoxartTitlePublisherRegionDateDistribution
Crash of the Titans Sierra EntertainmentNorth America16th October 2007Retail
NoneCrash of the Titans Sierra EntertainmentEurope23rd November 2007Retail

People

PersonRole
Amy GrossVA: Nina Cortex
Angie SchickGame Project Manager
Bob ChurchillGame Designer
Brian DavisTechnical Team
Chris MitchellWriter/Game Designer
Chris WilliamsVA: Crunch Bandicoot & Tiny Tiger
Cory HawthorneSound Effects Designer
Debi DerryberryVA: Coco Bandicoot
Des HinksonGame Designer
Duskit EakkachaichanvetTechnical Team
Greg EaglesVA: Aku Aku
Ian ChristyGame Designer
Ian GipsonLead Programmer
Jacob MorleyTechnical Team
Jess HarnellVA: Crash Bandicoot
Joe McGinnLead Game Designer
Joe McGinnLead Designer
Joseph SelinskeProducer
Joshua MitchellGame Designer
Kasan WrightGame Designer
Kassen WrightGame Designer
Katrina ArcherTechnical Project Manager
Kenneth S. RosmanExecutive Producer
Kristen ForbesSenior Producer
Lauren WoodGame Designer
Lex LangVA: Doctor Neo Cortex
Malcolm SteadTechnical Team
Marc BarilOriginal Score
Marc BarilComposer
Mike RichardTechnical Team
Neil MartinTechnical Team
Nick UndenLead Animator
Nolan NorthVA: Doctor N. Gin
Peter ChanTechnical Team
Pierre TardifTechnical Team
Pierre TerdifTechnical Team
Raine AndersonLead Character Modeler
Rob BridgettAdditional Sound Design
Roman TomazinSound Director
Ryan RidoutTechnical Director
Sarah MeagherArt Production Manager
Sheik SahibGame Designer
Timothy HindsTechnical Team
Tom Millercomposer
Tom SchulzTechnical Team
Xiangming LuTechnical Team
Yousuf MaparaArt Director

Comments

Trent (on 04 February 2009)
Wheres The Japan And Others Sales?
hunter_alien (on 05 March 2008)
Wow , still selling 2.5k/week in the US . It did much better in the EU , often beeing in the tops :) At least 400k lifetime sales :)
View all