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Populous
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Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Populous | Electronic Arts | North America | 01st January 1989 | Retail |
![]() | Populous | Electronic Arts | Europe | 01st January 1989 | Retail |
People
| Person | Role |
|---|---|
| Akifumi Kodama | Producer |
| Andrew Jones | Graphics |
| David Hanlon | Graphics |
| Glenn Corpes | Programmer |
| Kazuo Sawa | Music |
| Kevin Donkin | Programmer |
| Les Edgar | Sound and Music |
| Naoto Niida | Programmer |
| Peter Molyneux | Programmer |
| Peter Molyneux | Original Concept |
| Reiko Oshida | Design |
| Rob Hubbard | Sound and Music |
| Sean Cooper | Graphics |
| Yukio Horimoto | Programmer |
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Comments
| gurok (on 25 August 2008) I bought this in a pack with Populous: The Promised Lands. I seem to remember the title screen looking less EGA than that. Same faces, just a larger palette. Populous was a really revolutionary strategy title. I'd call it revolutionary, but not really that "fun". okr, if you didn't have fun with it, I wouldn't say you're stupid. The DS version is worth a try and the interface is large enough that you don't need the stylus. | |
| Kasz216 (on 23 February 2008) I loved this game myself. I got Black & White thinking it'd be like a new populous... man i couldn't of been more wrong. | |
| okr (on 23 February 2008) Top boxart: US, bottom boxart: EU. I admit it, here & now: I was too stupid to play this game, I still feel unworthy. Maybe it'll give me a 2nd chance on DS. | |
| View all | |



