Sunset Overdrive

Global Total as of 04th Jul 2015 (units): 0.83m
Platform: Xbox One
Developer: Insomniac Games Genre: Shooter

Total Units

North America: 0.48m 57.5%
+ Europe: 0.31m 36.8%
+ Japan: 0.00m 0.5%
+ Rest of the World: 0.04m 5.2%
= Global 0.83m

Release History

TitlePublisherRegionDateDistribution
Sunset Overdrive Microsoft Game StudiosNorth America28th October 2014Retail
Sunset Overdrive Microsoft Game StudiosJapan30th October 2014Retail
Sunset Overdrive Microsoft Game StudiosEurope31st October 2014Retail

Game Overview

Sunset Overdrive is an open-world, third-person shooter game developed by Insomniac Games and published by Microsoft Studios exclusively for Xbox One. It is set to release October 28, 2014.

After the company FizzCo. throws a party to celebrate its new energy drink, OverCharge Delirium XT, the city becomes infested with mutated humans called OD's. It is now the Awesomepocalypse and you, a FizzCo. employee, are tasked with cleaning up the mess using various weapons, methods, and factions throughout the city. 

http://gamewise.co/games/47582/Sunset-Overdrive

Comments

Mr Puggsly (on 12 August 2015)
Recently just played through this game.
Frankly, its a blast and probably one of
the most refreshing gaming experiences
I've had in a long time. I hope it
becomes a GwG offering in the near
future because that'll give millions of
people an opportunity to play it.
WoodenPints (on 25 July 2015)
This is the most fun i've had in a
singleplayer game in many years, Little
disappointing in sales and hopefully its
under tracked here.
Mr Puggsly (on 02 July 2015)
@darkneal - You're making presumptions.
I would assume Insomniac was responsible
for how Sunset Overdrive is was
marketed. The advertising was just as
obnoxious as the game.

Anyhow, the
overall sales might look more impressive
with digital numbers included. Maybe it
will make some profit in the long run
and the X1 got a cool exclusive.
darkneal (on 02 July 2015)
I love this game, but you just gotta
know Microsoft will be dissapointed with
its sales performance. I doubt its
covered its costs, it was heavilly
marketed and any new sales will be at a
reduced price. Personally i blame
Microsoft, for not only its ridiculously
competitive release slot. That was doing
the game no favours. But also the
obnoxious mood of the advertising..the
game is so much fun and they kinda
mis-sold the irreverant humour. I hope
its made a profit, its just i doubt it.
darkenergy (on 14 June 2015)
I also feel like this game is
undertracked as well.

@fire no it
wasn't easy for the R&C games to be at
1 million, in fact Into the Nexus never
made it at 1 million and that game was
released on the PS3 with an 80 million
plus userbase.
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