Global Total as of 08th Nov 2014 (units): 0.98m
Platform: Xbox 360Also on: Microsoft Windows, Xbox One
Developer: Respawn Entertainment Genre: Shooter

Total Units

North America: 0.63m 64.2%
+ Europe: 0.26m 26.3%
+ Japan: 0.02m 1.9%
+ Rest of the World: 0.07m 7.6%
= Global 0.98m

Release History

Titanfall Electronic ArtsNorth America08th April 2014Retail
Titanfall Electronic ArtsJapan10th April 2014Retail
Titanfall Electronic ArtsEurope11th April 2014Retail

Game Overview

Titanfall is a shooter game developed by Respawn Entertainment and published by Electronic Arts, with it being released on Microsoft WindowsXbox 360, and Xbox One. Titanfall is scheduled for release in Spring 2014. Respawn has announced that the Xbox 360 version of Titanfall is being developed by a separate team.

Titanfall features both classic shooting mechanics and vehicular gameplay inside of giant mech suits called Titans. The player has the choice of playing in either style, with each having its own advantages. Respawn Entertainment is emphasizing the game's fast and fluid multiplayer gameplay.



T.Rexington (on 26 October 2014)
Wow! Nearly a million with no marketing!
Say what you will, but that's pretty
impressive in my book. I wonder how many
digital copies and Season Pass' this
game has sold.
Mr Puggsly (on 29 May 2014)
It might have also sold better if it
didn't require a HDD.
Mystro-Sama (on 25 May 2014)
Would have sold a lot more if they
marketed the damn thing...
Mr Puggsly (on 24 April 2014)
@ teamsilent13 - Everyone thought this
game would sell many millions?
Everyone... no.

I anticipate a couple
million on 360. Perhaps 3 - 4 million on
X1. The combined numbers of the 360, X1,
and PC is making this a very successful
new IP.
teamsilent13 (on 24 April 2014)
Everyone thought this game would sell
many millions. I knew that most people
who wanted this game bought an Xbox One
for it. Also, the game isn't as great
as it was hyped to be so by the time
this rolled around the buzz and
marketing was gone.
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