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Summon Night: Twin Age
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Total Units
| North America: | 0.06m | 53.0% |
| + Japan: | 0.05m | 42.7% |
| + Rest of the World: | 0.01m | 4.4% |
| = Global | 0.12m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Summon Night Twin Age: Seireitachi no Kyoumei | Banpresto | Japan | 30th August 2007 | Retail |
![]() | Summon Night: Twin Age | Atlus | North America | 03rd June 2008 | Retail |
People
| Person | Role |
|---|---|
| Akinori Sano | Lead Programmer |
| Hajime Ishikawa | Chief Producer |
| Hirokazu Kawase | Director |
| Kotaro Nakashima | Lead Graphic |
| Masami Watanabe | Producer |
| Midori Tateyama | Scenario Writer |
| Satomi Hishiyama | Producer |
| Sunaho Tobe | Character Designer |
| Takashi Okamoto | Sound Manager |
| Takayuki Kinoshita | Director |
| Tomoyuki Murai | Planners |
| Yoshitaka Taniguchi | Monster Designer |
| Yusuke Matsuda | Monster Designer |
| Yusuke Suzuki | Planners |
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Comments
| sc94597 (on 02 August 2008) Great game. I highly recommend. | |
| jpelles (on 23 June 2008) I'm going to be annoyed if the next Summon Night doesnt get released over here. Anyway a great game. And at the rate it's selling it's going to hold value really well like some Atlus games tend to do. | |
| Tayne (on 23 June 2008) And this is why Atlus games become niche hits | |
| Blace_07 (on 11 June 2008) Ouch on US sales... | |
| .:Dark Prince:. (on 05 June 2008) This game is amazing and gorgeous. | |
| View all | |




