SimCity (2013)

Global Total as of 28th Oct 2017 (units): 1.38m
Platform: Microsoft WindowsAlso on: iOS
Developer: Maxis Genre: Simulation

Total Units

North America: 0.48m 35.0%
+ Europe: 0.79m 57.3%
+ Rest of the World: 0.11m 7.7%
= Global 1.38m

Release History

SimCity Electronic ArtsNorth America05th March 2013Retail
SimCity Electronic ArtsEurope07th March 2013Retail
SimCity Electronic ArtsJapan07th March 2013Retail

Game Overview

SimCity 2013 is a city simulation game developed by Maxis for Microsoft Windows and Mac OS X. Centred on the development and building of a city, it is the latest in the SimCity series. Gameplay is similar in style to its predecessors, with the placing of zones and their development being controlled by other structures built around it and the choices the player makes.

It is significant for using a new engine, Glassbox, and for the issues which occurred after its release, which involved the servers, particularly the North America ones, often down, slow or constantly crashing when the game required always online.


S.Peelman (on 11 August 2014)
This game managed to have even less
features and freedom than the very first
game. Thanks for ruining what once was
once one of the greatest franchises
ever. The fact they didn't even dare to
call it SimCity '5' is telling enough
though, I'll wait for the *real* SC5.
AWildSpork (on 12 July 2013)
Terrible, broken game
IsawYoshi (on 20 March 2013)
If only the cities were larger I would
buy it. It is just to damn limited!
Kindro (on 18 March 2013)
EA announced that SimCity sold 1,1
million. 54% from that is through
digital distribution.
xGreg (on 08 March 2013)
EA = worst video games company ever!!!
View all