Monster Hunter Tri

Global Total as of 10th Jan 2015 (units): 0.58m
Platform: Wii UAlso on: Wii, Nintendo 3DS
Developer: Capcom Production Studio 1 Genre: Role-Playing

Total Units

North America: 0.18m 31.6%
+ Europe: 0.14m 24.5%
+ Japan: 0.22m 38.4%
+ Rest of the World: 0.03m 5.5%
= Global 0.58m

Release History

Monster Hunter 3G HD Version CapcomJapan08th December 2012Retail
Monster Hunter tri- G HD Ver. CapcomJapan08th December 2012Retail
Monster Hunter 3 Ultimate CapcomNorth America19th March 2013Retail
Monster Hunter 3 Ultimate NintendoEurope22nd March 2013Retail

Game Overview

Monster Hunter Tri is a role-playing gameand the third installment in the Monster Hunter series. It is developed by Capcom Production Studio 1 and published by Capcom for the Wii. Enhanced ports, titled Monster Hunter Tri G and Monster Hunter 3 Ultimate, were developed and released for the Wii U and Nintendo 3DS and feature revised HD graphics, full online and local multiplayer, and the ability to import the game progress between platforms.

The game focuses on completeing quests for "The Guild" with several types being available: Gathering, Hunting, and Capturing. Completing specific quests allow the player to embark on an "Urgent Quest", which when completed allow progression to the next tier of quests. Online play allows players to work together to complete quests and take on monsters.


Emme (on 10 January 2015)
Still dont know if I will ever buy this,
played it a bit on Wii, failed, and dont
have 100+ hours for this. Plus, losing a
fight and do it all again really
exploded my frustration armour.
OfficerRaichu15 (on 17 December 2014)
must be over 600k with digital
I bet
europe devoured this when it was free
with mk8
OfficerRaichu15 (on 17 December 2014)
must be over 600k with digital
I bet
europe devoured this when it was free
with mk8
Nuvendil (on 04 November 2014)
DANG IT! I mean 500k. argh, why can't
you edit these? xD
Nuvendil (on 04 November 2014)
If a (very) cheap port of a 3DS and Wii
game can sell 50mil with zero marketing
or promotion, imagine what a full HD
console Monster Hunter on Wii U could
sell, especially with a strong ad
campaign. I mean, if you can't make a
game that is all about having - as
ProJared put it - "kick ass boss
fights" look cool and desirable in an
ad, you need to quit your job and go
home. But this idea makes too much
sense for Capcom, so it probably won't
happen. :P
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