Ninja Gaiden 3

Global Total as of 08th Nov 2014 (units): 0.06m
Platform: Wii UAlso on: PlayStation 3, Xbox 360
Developer: Team Ninja Genre: Action

Total Units

North America: 0.04m 57.0%
+ Europe: 0.02m 34.5%
+ Rest of the World: 0.01m 8.4%
= Global 0.06m

Release History

TitlePublisherRegionDateDistribution
Ninja Gaiden 3: Razor's Edge Tecmo KoeiNorth America18th November 2012Retail
Ninja Gaiden 3: Razor's Edge NintendoJapan08th December 2012Retail
Ninja Gaiden 3: Razor's Edge NintendoEurope11th January 2013Retail

Game Overview

Ninja Gaiden 3 is an action-adventure hack and slash game, developed by Team Ninja and published by Tecmo Koei for the PlayStation 3 and Xbox 360, and is a sequel to Ninja Gaiden 2. An enhanced port, called Ninja Gaiden 3: Razor's Edge, was later released for the Wii U, PlayStation 3, and Xbox 360.

Japan's Self-Defense Force requests Ryu's assistance with a terrorist incident in London by a group known as the "Lords of Alchemy". Accompanied by JSDF member, Mizuki McLoud, Ryu must find and face the cult's leader "Regent of the Mask".

http://gamewise.co/games/45594/Ninja-Gaiden-3

External Links

Comments

o.aranhapvh (on 29 October 2014)
@fleischr, it's true. Wii U version is
better than PS3/360 versions!
fleischr (on 26 February 2014)
I've heard Nintendo took a hands on
approach in correcting the deficiencies
of the 360/PS3 versions. True?
PlayMatt (on 28 September 2013)
Why did they bothered porting it to the
FlopWii U what a bomba!
concity06 (on 28 July 2013)
COD Black Ops 2, AC3 has a great attach
rate on Wii U with a small install base,
so I wasn't wrong on my prediction.
But I thought more Wii U's would be
sold by now, which would have gave those
game better sales.
Metroid33slayer (on 26 June 2013)
Without doubt the worst ninja gaiden
game. It is just devoid of any thought
provoking gameplay and just decends into
a boring and souless slasher. The
gameplay consists of entering an area
and killing a dozen or so enemies then
walk around the corner and another
dozen of the exact same enemies appear
now rinse and repeat for basically the
whole game. There are no puzzles or
moments of exploration to knit the whole
thing together it is just a constant
barrage of identical enemies that you
have to kill hundreds of times during
the whole game. Playing this game is a
chore and to have completed it is a
testament to anyones boredom
threshold.
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