Ninja Gaiden 3

Global Total as of 15th Nov 2014 (units): 0.06m
Platform: Wii UAlso on: PlayStation 3, Xbox 360
Developer: Team Ninja Genre: Action

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
01st December 2012-5363N/A363
08th December 2012-4186-48.8%549
15th December 201249,6825,105.4%10,231
22nd December 201253,273-66.2%13,504
29th December 201261,800-45.0%15,304
05th January 201371,114-38.1%16,418
12th January 201381,015-8.9%17,433
19th January 20139849-16.4%18,282
26th January 20131097715.1%19,259

Global Annual Summary (Units)

YearYearlyChangeTotal
201215,304N/A15,304
201331,826108.0%47,130
201417,232-45.9%64,362

External Links

Comments

o.aranhapvh (on 29 October 2014)
@fleischr, it's true. Wii U version is
better than PS3/360 versions!
fleischr (on 26 February 2014)
I've heard Nintendo took a hands on
approach in correcting the deficiencies
of the 360/PS3 versions. True?
PlayMatt (on 28 September 2013)
Why did they bothered porting it to the
FlopWii U what a bomba!
concity06 (on 28 July 2013)
COD Black Ops 2, AC3 has a great attach
rate on Wii U with a small install base,
so I wasn't wrong on my prediction.
But I thought more Wii U's would be
sold by now, which would have gave those
game better sales.
Metroid33slayer (on 26 June 2013)
Without doubt the worst ninja gaiden
game. It is just devoid of any thought
provoking gameplay and just decends into
a boring and souless slasher. The
gameplay consists of entering an area
and killing a dozen or so enemies then
walk around the corner and another
dozen of the exact same enemies appear
now rinse and repeat for basically the
whole game. There are no puzzles or
moments of exploration to knit the whole
thing together it is just a constant
barrage of identical enemies that you
have to kill hundreds of times during
the whole game. Playing this game is a
chore and to have completed it is a
testament to anyones boredom
threshold.
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