Wii Fit U

Global Total as of 25th Jun 2016 (units): 0.88m
Platform: Wii U
Developer: Nintendo Genre: Sports

Total Units

North America: 0.39m 43.9%
+ Europe: 0.23m 26.1%
+ Japan: 0.21m 23.5%
+ Rest of the World: 0.06m 6.5%
= Global 0.88m

Release History

TitlePublisherRegionDateDistribution
Wii Fit U NintendoJapan31st October 2013Nintendo eShop
Wii Fit U NintendoEurope01st November 2013Nintendo eShop
Wii Fit U NintendoNorth America01st November 2013Nintendo eShop
Wii Fit U NintendoEurope13th December 2013Retail
Wii Fit U NintendoNorth America10th January 2014Retail
Wii Fit U NintendoJapan01st February 2014Retail

Game Overview

Wii Fit U is a fitness game developed and published by Nintendo, exclusive to the Wii U. The game is a sequel to the best-selling Nintendo fitness game Wii Fit, a series based around exercise and health. It features over a dozen mini-games to help the player get into shape.

An extended demo was released on the eShop, allowing players a month-long trial of the game before the retail version released. The game is backwards compatible with the Wii Fit Balance Board and also takes advantage of the new Wii U Gamepad. Plus, a new Fit Meter helps gamers determine how many calories they've actually burned.

http://gamewise.co/games/45808/Wii-Fit-U

External Links

Comments

Illusion (on 31 March 2016)
If these sales numbers are accurate then
Nintendo probably shouldn't give up on
the Wii Fit franchise just yet. Getting
to 1 million sales on the Wii U is not
bad especially when there are hardly any
casuals to buy a game like this. If the
NX turns out to be reasonably
successful, I could see another sequel
to this game doing quite well.
b00moscone (on 28 March 2016)
This can probably leg out to 1m.
zippy (on 13 December 2015)
Obviously a huge fall from grace after
the previous sales, however Nintendo
will still have made a tidy profit from
710k physical copies sold. I wonder how
many people did the digital promotion by
downloading for a free trial and
purchasing a fit meter to keep it.
oniyide (on 02 March 2015)
the casual bubble burst. Thats what
happened. I dont think ive seen a series
drop off this much this fast ever
fluky-nintendy (on 20 October 2014)
From ~45Million to not even half a
million. Wat da hell happened ninty????
View all