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Mario Strikers Charged
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Total Units
| North America: | 0.99m | 40.4% |
| + Europe: | 0.98m | 40.2% |
| + Japan: | 0.24m | 10.0% |
| + Rest of the World: | 0.23m | 9.5% |
| = Global | 2.44m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Mario Strikers Charged Football | Nintendo | Europe | 25th May 2007 | Retail |
![]() | Mario Strikers Charged | Nintendo | North America | 30th July 2007 | Retail |
![]() | Mario Strikers Charged | Nintendo | Japan | 20th September 2007 | Retail |
Characters
| Character |
|---|
| Birdo |
| Bowser |
| Bowser Jr. |
| Diddy Kong |
| Donkey Kong |
| Hammer Bro |
| Luigi |
| Mario |
| Monty Mole |
| Petey Piranha |
| Princess Daisy |
| Toad |
| Waluigi |
| Wario |
| Yoshi |
People
| Person | Role |
|---|---|
| Aazim Khan | Additional Work |
| Adam Munton | Environment Art |
| Akira Kinashi | Technical Support |
| Akiya Sakamoto | Coordination |
| Andrew Grieve | Programming |
| Anthony Leonati | Environment Art |
| Aric Norine | Animation |
| Barret Chapman | Additional Work |
| Bjorn Nash | QA |
| Brandon Gill | Additional Work |
| Brett Gow | Supervisor |
| Bryce Holliday | Programming |
| Caety Sagoian | Voice |
| Cai Wen | Animation |
| Chad York | Music Composition |
| Chad York | Audio Director |
| Charles Martinet | Voice |
| Chiko Bird | Bilingual Product Specialist |
| Chris Cleroux | Game Design |
| Chris Cleroux | QA Team Lead |
| Darcy Patko | Character Modelling |
| Darren Radtke | Music Composition |
| David Catlin | Technical Director |
| David Chambers | Concept Art |
| Davor Vulama | Additional Music |
| Deanna Mustard | Voice |
| Dennis Pena | Additional Work |
| Duane Bieber | Additional Work |
| Eric C. Chan | QA |
| Harlan Galer | Additional Work |
| Hewan Woolley | Programming |
| Ivan Sergeyenko | Programming |
| Jack Yee | Programming |
| Jamie Ip | QA |
| Jason Wylie | Programming |
| Jeremy Kersey | Technical Art Lead |
| Jim Randall | Additional Work |
| Jon Adkins | Additional Work |
| Jonathan Kift | Programming |
| Jonathan Yao | Character Modelling |
| Justin Dowdeswell | Producer |
| Kalvin Lyle | Art Director |
| Kanae Kobata | In-Game Graphic Supervisor |
| Kate Liu | Environment Art |
| Katsumi Suzuki | Voice |
| Ken Yeeloy | Producer |
| Kensuke Tanabe | Producer |
| Kris Lang | Programming |
| Marcus Wild | Additional Work |
| Marie Wyatt | Animation |
| Masanori Sato | Illustration |
| Matt McTavish | Game Design |
| Matt Smits | QA |
| Mike Cline | Programming |
| Mike Inglehart | Game Director |
| Mike Peacock | Music Composition |
| Mike Vlad Cora | Programming |
| Neil Singh | Front End Design and Art |
| Nigel Quarless | Concept Art |
| Norihito Ito | Technical Support |
| Rafael DeLeon Erana | QA |
| Reece Mills | Animation |
| Rob Willock | Animation and Special Effects |
| Robert Baxter | Additional Work |
| Ryan Dyck | Programming |
| Ryusuke Yoshida | Illustration |
| Sam Kelly | Voice |
| Satoru Iwata | Executive Producer |
| Scoot McFadyen | Sound Design |
| Scott Burns | Voice |
| Scott Lube Lubker | Character Modelling |
| Scott McFadyen | Additional Music |
| Shigehisa Nakaue | Illustration |
| Shigeru Miyamoto | Supervisor |
| Shigeru Miyamoto | Producer |
| Simon Delaat | Sound Design |
| Steven Brekelmans | Additional Work |
| Takashi Nagasako | Voice |
| Takumia Kawagoe | Intro Movie Supervisor |
| Tedd Streibel | Programming |
| Tim Jennison | Programming |
| Toshihiko Okamoto | Coordination |
| Tsuyoshi Watanabe | In-Game Graphic Supervisor |
| Yuji Ichijo | Coordination |
| Yusuke Nakano | Illustration Supervisor |
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Comments
| Emme (on 14 April 2012) Just played it two hours with an 11 years old, we had a blast ! Very dense and very rewarding. | |
| fedfed (on 07 June 2011) I think this is the worste sport mario game ever! | |
| spurgeonryan (on 20 May 2011) re-re;eased as best seller? THat must have only been in america becuase in the EU it hasnt semed to affect wii sales. | |
| spurgeonryan (on 28 January 2011) This couldn't have been selling less than twighlight princess? Why did they stop? | |
| Emme (on 29 December 2010) Great fun with some friends. | |
| primogen18 (on 12 January 2010) Get this while you can, Nintendo officially stopped shipping and production on this one. At least it made it to 2 million! | |
| View all | |





