Global Total as of 30th Sep 2017 (units): 0.34m
Platform: Xbox 360Also on: PlayStation 3, Microsoft Windows
Developer: Day 1 Studios Genre: Shooter

Total Units

North America: 0.28m 83.8%
+ Europe: 0.03m 8.4%
+ Rest of the World: 0.03m 7.8%
= Global 0.34m

Release History

F.E.A.R. Vivendi GamesNorth America31st October 2006Retail
F.E.A.R. Vivendi GamesEurope10th November 2006Retail

Game Overview

F.E.A.R. is a shooter game developed by Day 1 Studios and released on Microsoft Windows, PlayStation 3, Xbox 360.

External Links


busbfran (on 01 June 2013)
thewastedyouth (on 03 July 2012)
I bought all three F.E.A.R games for
like 30 bucks the other day, the first
many people that you can play this, what
an amazing story and the gameplay is
like nothing before. The a.i is simply
amazing, you are in a firefight and
enemies actually go around and attack
you from all sides, they take cover and
they are just so smart compared to other
games, atmosphere is superb and the way
dust covers everything when you shoot.
hell yeah

the second game is pretty
standard, why the hell did they changed
so much!!!
Gothzilla (on 29 September 2009)
this is an amazing game great story good
even better gameplay.
DanBal76 (on 12 March 2008)
F.E.A.R. was an awesome PC shooter when
it first came out. Now about the 360
port. Well, it's, in my opinion, an
overall good port, but it could easily
have been better. The graphics are
faithfully recreated, as well as the
sound, and the performance is good. The
problem are the controls. Not that they
are horrible, but not very polished
either. The aim works well, but the aim
assist is simple awful, sometimes making
aiming harder than easier, and the worst
part, you can't turn it off. The
walking sensibility is also horrible;
it's hard to make the character walk,
and when you do, the animation is the
same same as he running - laughable. The
360 version can be entertaining and it
does retain the feel of the PC original,
but if you have a PC that can run
F.E.A.R. properly (and nowdays that
shouldn't be hard) stick with the PC
Gangster_Gamer (on 22 February 2008)
How did this game sell half a mil but
still no one is online?
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