F-Zero X

Global Total as of 30th Sep 2017 (units): 1.10m
Platform: Nintendo 64Also on: Wii
Developer: Nintendo EAD Genre: Racing

Total Units

North America: 0.45m 41.1%
+ Europe: 0.33m 30.0%
+ Japan: 0.29m 26.3%
+ Rest of the World: 0.03m 2.5%
= Global 1.10m

Release History

F-Zero X NintendoJapan14th July 1998Retail
F-Zero X NintendoNorth America30th September 1998Retail
F-Zero X NintendoEurope06th November 1998Retail

Game Overview

F-Zero X is a futuristic racing game for the Nintendo 64 home console and the third installment in the F-Zero series. Developed by Nintendo's EAD division, F-Zero X was released in July 1998 and was praised for its fast gameplay, abundance of courses and vehicles, track design and being one of the first games of the time to maintain a constant 60 frames per second, even with 30 vehicles on screen at once.

External Links


Ganoncrotch (on 10 August 2012)
to be fair regarding sales figures from
pretty much anything before the ps2 era
there wasn't really as much emphasis on
tracking them, I think you'll find a
lot of games simply weren't tracked at
all, I mean look at the GB and some
games that you know sold loads like
random example, its version of
Wrestlemania 2000 .... it has 0 sales, I
was working in a game shop when this
launched, it sold at least 100 copies
where I worked alone.
spurgeonryan (on 02 July 2011)
So what is the deal with th DD version!!
spurgeonryan (on 15 January 2011)
Im beginning to discover that there were
not that many million sellers on the 64!
sethnintendo (on 23 May 2009)
One of the best racing games ever!
shizzlee (on 27 January 2009)
This game is super fast. It's very
hard :( I love it!
View all