F-Zero GX

Global Total as of 07th Oct 2017 (units): 0.65m
Platform: GameCube
Developer: Amusement Vision Genre: Racing

Japan First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
26th July 2003152,351N/A52,351
02nd August 2003218,514-64.6%70,865
09th August 2003311,145-39.8%82,010
16th August 200348,733-21.6%90,743
23rd August 200354,071-53.4%94,814
30th August 200362,962-27.2%97,776
06th September 200372,290-22.7%100,066
13th September 200381,691-26.2%101,757
20th September 200391,558-7.9%103,315
27th September 2003101,253-19.6%104,568

Japan Annual Summary (Units)

YearYearlyChangeTotal
2003115,544N/A115,544
20043,723-96.8%119,267

External Links

Comments

AstroMaSSi (on 27 January 2012)
The best game of his genre
Metroid33slayer (on 10 January 2012)
I beat everything including all grand
prix won using all 30 vehicles and story
mode on the hardest difficulty. All it
took was about 150 hours of practice,
after which i became so accomplished
due to repitition that i had the skill
to beat the game 100%. You really have
to put in the time and effort to suceed
and the will to not give up.
Metroid33slayer (on 10 January 2012)
The most jaw dropping graphics on cube.
NintendoFanDj (on 15 October 2011)
THIS GAME IS AWESOME but the sales are
horrible. I brought this so my copy is
with this sales.
Tizona (on 09 May 2011)
Holy crap this game is fast.
View all