Warcraft II: Tides of Darkness

Global Total as of 19th Jul 2014 (units): 4.21m
Platform: Microsoft WindowsAlso on: PlayStation, Sega Saturn, Mac OS X, MS-DOS
Developer: Blizzard Entertainment Genre: Strategy

Total Units

North America: 1.70m 40.5%
+ Europe: 2.27m 54.0%
+ Rest of the World: 0.23m 5.6%
= Global 4.21m

Release History

TitlePublisherRegionDateDistribution
Warcraft II: Tides of Darkness Blizzard EntertainmentNorth America09th December 1995Retail
Warcraft II: Tides of Darkness Blizzard EntertainmentEurope01st January 1996Retail
Warcraft II: Tides of Darkness Blizzard EntertainmentEurope01st January 1996Retail
Warcraft II: Beyond the Dark Portal Blizzard EntertainmentNorth America30th April 1996Retail
Warcraft II: Beyond the Dark Portal Blizzard EntertainmentEurope01st January 1997Retail

Game Overview

Warcraft II: Tides of Darkness is a fantasy-themed real-time strategy (RTS) game published by Blizzard Entertainment and first released for MS-DOS in 1995 and for Mac OS in 1996.

The game takes the continuing saga of Azeroth to the next level as the battle rages on over land, sea, and air. Using new weapons of war, including Dragons, Battleships, Elven Archers, Zepplins, Death Knights and Juggernauts, both Humans and Orcs must use combined-arms tactics in an effort to become the true rulers of Azeroth.

http://gamewise.co/games/41455/Warcraft-II-Tides-of-Darkness

Comments

Mythe (on 13 June 2011)
One of the greatest games of all time
imo.
FaRmLaNd (on 13 June 2008)
In warcraft one that humans say touching
and the orcs say poking.
MontanaHatchet (on 13 April 2008)
I thought it was poking.

Whatever!
Fuzzmosis (on 23 February 2008)
Why do you keep touching me?
Kasz216 (on 26 November 2007)
It was the first game i played with a
Map editor/Scenario editor i believe...
or atleast the first that i bothered
making anything for.

I actually
perfered the "RPG" like adventures
people would make with small groups of
people over the regular RTS
grind.

Probably because i hate having
to micromanage peasents. Nothing I
enjoyed more then using the necromancer
guys to kill people then raise up their
bodies to form massive undead skeleton
armies.
View all