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The Sims
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Total Units
| North America: | 11.22m | 100.0% |
| + Europe: | 0.00m | 0.0% |
| + Rest of the World: | 0.00m | 0.0% |
| = Global | 11.22m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | The Sims | Maxis | North America | 31st January 2000 | Retail |
![]() | The Sims | Electronic Arts | Europe | 23rd March 2001 | Retail |
Characters
| Character |
|---|
| Bella Goth |
| Bob Newbie |
| Death |
| Malcolm Landgraab |
| Mortimer Goth |
| Simon Crumplebottom |
| Tragic Clown |
People
| Person | Role |
|---|---|
| Abhijeet Vijayakar | Software Engineer |
| Alan Johnson | Art Director |
| Alex Zvenigorodsky | Programmer |
| B.J. West | Graphic Artist |
| B.J. West | Artists |
| Bart Menayas | Assistant Producer |
| Ben Jackson | Programmer |
| Binu Philip | President |
| Bob King | Animator |
| Chad Hranchak | Artists |
| Charles London | Art Director |
| Chris Baena | Assistant Producer |
| Chris Trottier | Associate Producer |
| Claire Curtain | Designer |
| Cristopher Davidson | Additional Sound Design |
| Dann Tarmy | Cinematics |
| Dave Barrett | Programmer |
| David Belhorn | Programmer |
| Dean Macdonald | Graphic Designer |
| Derek Robinette | Artists |
| Don Hopkins | Programmer |
| Eli Pulsifer | Programmer |
| Eric Bowman | Programmer |
| Eric Chin | Graphic Artist |
| Eric Hedman | Animator |
| Fred Dieckmann | Associate Producer |
| Jacob Meakin | Programmer |
| Jake Spence | Artists |
| James Doornbos | Programmer |
| Jami Becker | Artist |
| Jason Reinier | Additional Sound Design |
| Jason Yenawine | Lead Programmer |
| Jeff Charvat | Development Director |
| Jeff Lilard | Audio Asset Manager |
| Jerry Martin | Audio Director |
| Jerry Martin | Composer |
| Jonathan Hoof | Programmer |
| Kana Ryan | Producer |
| Kent Jolly | Sound Engineer |
| Kent Jolly | Sound Design |
| Marc Russo | Composer |
| Mark Kreitler | Programmer |
| Melissa Bachman-Wood | Assistant Producer |
| Michael Lawson | Software Engineer |
| Michael Lawson | Product Analyst |
| Michael Perry | Design Director |
| Michael Shahan | 3D Animator |
| Michael Taylor John | Product Analyst |
| Mike Bispeck | Project Manager |
| Mike Panoff | Vice President |
| Patrick Buechner | Director of Marketing |
| Patrick J. Barrett III | Object Programmer |
| Paul Wilkinson | Programmer |
| Rich Santiano | Lead Scripter |
| Richard Estrada | 3D Artist |
| Richard Ham | Creative Director |
| Rob Cohen | Technical Director |
| Robi Kauker | Sound Engineer |
| Robi Kauker | Sound Design |
| Roxy Wolosenko | Designer |
| Ryan Tracy | Lead Artist |
| Sean Baity | Assistant Producer |
| Sean Baity | Associate Designer |
| Sinjin Bain | Executive Producer |
| Tim LeTourneau | Associate Producer |
| Todd Maning | Assistant Producer |
| Trevor Perrin | Object Programmer |
| Waylon Wilsonoff | Software Engineer |
| Will Wright | Game Designer |
Similar Games
- Microsoft Flight Simulator (5.12m)
- The Sims: Unleashed (3.76m)
- The Sims: Hot Date (3.36m)
- The Sims 2 (3.12m)
- The Sims: Vacation (3.07m)
- The Sims 2: University (2.86m)
- The Sims 3 (2.51m)
- The Sims: House Party (2.16m)
- SimCity 2000 (2.14m)
- The Sims: Makin' Magic (1.92m)
- The Sims: Superstar (1.68m)
- The Sims 2: Nightlife (1.23m)
- The Sims 3: Pets (1.21m)
- The Sims 3: Late Night Expansion Pack (1.17m)
- Worldwide Soccer Manager 2009 (1.14m)
- The Sims 3: Ambitions (0.71m)
- The Sims 3: World Adventures (0.65m)
- The Sims 3: Generations (0.49m)
- The Sims 3: High-End Loft Stuff (0.48m)
- The Sims: Medieval (0.48m)
Comments
| Boutros (on 26 March 2010) This game was awesome. One of the best PC game ever. | |
| Buzzi (on 11 July 2009) The sims original >>>>The sims 2 >>>> The sims 3... | |
| Wookaroo (on 12 February 2009) I'd have to agree with Ash. Constant stuff packs are just lame. They already get enough out of people with the crazy amount of expansions. I tried out Sims 2, but realized it was just too expensive. I could be spending all that money on individual games. This is why the Sims 1 will be my favorite of the series. | |
| pokemonfan_2611 (on 12 January 2009) the sims are the best | |
| Ashkihyena (on 06 January 2009) Yay The Sims, back when EA didn't try to bleed us with stuff packs. | |
| Untouch (on 01 August 2008) move_objects_on = infinite hours of fun! If you go in building mode soon enough right when a fire is created you could sell it. | |
| View all | |




