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The Elder Scrolls III: Morrowind
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Total Units
| North America: | 2.09m | 73.0% |
| + Europe: | 0.63m | 22.2% |
| + Japan: | 0.03m | 1.0% |
| + Rest of the World: | 0.11m | 3.9% |
| = Global | 2.86m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | The Elder Scrolls III: Morrowind | Bethesda Softworks | North America | 06th June 2002 | Retail |
![]() | The Elder Scrolls III: Morrowind | Ubisoft | Europe | 22nd November 2002 | Retail |
Characters
People
| Person | Role |
|---|---|
| Absolute Pitch Studios | Voice Recording |
| Ahn Hopgood | Programming |
| Andrew Nunn | Additional Programming |
| Andrew Rai | Additional Character and Creature Art |
| Ashley Cheng | Associate Producers |
| Ashley Cheng | Associate Producer |
| Bill Burcham | Additional Writing and Quest Design |
| Bill Burcham | Additional Writing & Quest Design |
| Brain Chapin | Additional World Art & Building |
| Brian Chapin | Additional World Art and Building |
| Bryan Card | Additional World Art and Building |
| Bryan Card | Additional World Art & Building |
| Cami St. Germain | Voices |
| Casey O'toole | Additional Programming |
| Catherine Flye | Voices |
| Chris Innanen | Programming |
| Christiane Meister | Lead Character Artist |
| Christiane Meister | Character and Creature Art |
| Christine Miller | World Art & Building |
| Christine Miller | World Art and Building |
| Craig Walton | Programming |
| Craig Walton | Lead Programmer |
| Dave DiAngelo | Additional Programming |
| David DeBoy | Voices |
| Douglas Goodall | Writing & Quest Design |
| Douglas Goodall | Writing and Quest Design |
| Dude Walker | Voices |
| Elisabeth Noone | Voices |
| Erik Parker | Additional Programming |
| Frank Ward | Additional World Art & Building |
| Frank Ward | Additional World Art and Building |
| Gary Noonan | World Art and Building |
| Gary Noonan | World Art & Building |
| Gavin Carter | Additional World Art and Building |
| Gavin Carter | Additional World Art & Building |
| Gayle Jessup | Voices |
| Guy Carver | Programming |
| Guy Carver | Lead XBox Programmer |
| Hal Bouma | Additional Programming |
| Hope Adams | World Art and Building |
| Hope Adams | World Art & Building |
| Jason Ruddy | Sound Effects |
| Jason Rudy | Sound Effects |
| Jeff Baker | Voices |
| Jeremy Soule | Original Music Composed and Produced By |
| Jonathan Bryce | Voices |
| Josh Jones | Additional Character and Creature Art |
| Juan Sanchez | Character and Creature Art |
| Ka-Kei Wong | Additional Character and Creature Art |
| Ken Rolston | Writing and Quest Design |
| Ken Rolston | Writing & Quest Design |
| Ken Rolston | Original Concept |
| Ken Rolston | Lead Designer |
| Kerry Sergent | Programming |
| Kevin Shriner | Additional World Art and Building |
| Kevin Shriner | Additional World Art & Building |
| Linda Canyon | Voices |
| Lynda Carter | Voices |
| Mark Bullock | World Art & Building |
| Mark Bullock | World Art and Building |
| Mark Jones | Additional Character and Creature Art |
| Mark Nelson | Writing and Quest Design |
| Mark Nelson | Writing & Quest Design |
| Mat Krohn | Programming |
| Matt Picioccio | Programming |
| Matthew Carofano | World Art and Building |
| Matthew Carofano | World Art & Building |
| Matthew Carofano | Lead Artist |
| Melissa Leebaert | Voices |
| Michael Kirkbride | Concept Art |
| Michael Kirkbride | Concept Art |
| Michael Kirkbride | Additional Writing and Quest Design |
| Michael Kirkbride | Additional Writing & Quest Design |
| Michael Mack | Voices |
| Michael Smith | Additional Character and Creature Art |
| Mike Fridley | Quality Assurance Lead |
| Mike Lipari | Programming |
| Noah Berry | World Art and Building |
| Noah Berry | World Art & Building |
| O'dell Hicks | Additional Programming |
| Royal Connell | Additional World Art and Building |
| Royal Connell | Additional World Art & Building |
| Scott Franke | Programming |
| Scott Hofmann | Additional Programming |
| Sean Ekanayake | Additional Character and Creature Art |
| Sean Foyle | Additional Character and Creature Art |
| Shari Elliker | Voices |
| Shirin Alkaissi | Additional World Art and Building |
| Shirin Alkaissi | Additional World Art & Building |
| Steve Meister | Programming |
| Ted Peterson | Additional Writing and Quest Design |
| Ted Peterson | Additional Writing & Quest Design |
| Todd Howard | Additional Writing & Quest Design |
| Todd Howard | Project Leader |
| Todd Howard | Original Concept |
| Todd Howard | Additional Writing and Quest Design |
| Todd Vaughn | Additional Writing and Quest Design |
| Todd Vaughn | Additional Writing & Quest Design |
| Todd Vaughn | Associate Producers |
| Todd Vaughn | Associate Producer |
| Tohan Kim | Character and Creature Art |
| Victor Breuggemann | Additional Programming |
| Wan Chiu | Additional Character and Creature Art |
| Wes Johnson | Voices |
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Comments
| Slimebeast (on 06 January 2012) ManusJustus, I will do the same but with Oblivion. MW is amazing though. | |
| goldeneye0065r (on 02 January 2012) manus we wont live 50 years if what these idiots are saying is true | |
| ManusJustus (on 29 November 2011) In 50 years, I expect that I will look back and consider Morrowind to be the best gaming experience I ever had. | |
| mrstickball (on 29 November 2011) Ryudo, do you have a preferred openworld RPG that was better in 2002? I can't think of any. | |
| Ryudo (on 12 June 2011) I don't get why people like this. It's ugly and broken. Awful game | |
| yahoocom1984 (on 14 April 2011) I hope Skyrim will top Morrowind | |
| View all | |



