Ultimate Marvel vs. Capcom 3

Global Total as of 21st Oct 2017 (units): 0.31m
Platform: PlayStation VitaAlso on: PlayStation 3, Xbox 360, Xbox One, PlayStation 4
Developer: Capcom Genre: Fighting

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
18th February 201219,414N/A9,414
25th February 2012230,944228.7%40,358
03rd March 2012312,097-60.9%52,455
10th March 201246,484-46.4%58,939
17th March 201254,968-23.4%63,907
24th March 201264,267-14.1%68,174
31st March 201273,615-15.3%71,789
07th April 201283,495-3.3%75,284
14th April 201293,059-12.5%78,343
21st April 2012102,814-8.0%81,157

Global Annual Summary (Units)

YearYearlyChangeTotal
2011N/AN/AN/A
2012167,641N/AN/A
201365,169-61.1%N/A
201459,436-8.8%N/A
201516,348-72.5%N/A
20162,214-86.5%N/A
2017929-58.0%N/A

Note, data for this region is incomplete.

External Links

Comments

AngryAztec (on 16 July 2014)
@oniyide - Stop spewing falsehoods. SFvT
requires the SAME amount of RAM as
SSFIV. And they even asked Ono why there
was no 3DS version of SFvT and he said,
and I quote: "No particular reason".
He didn't say the 3DS lacked RAM. He
didn't say the 3DS couldn't handle it.
He just said that there was no reason at
all as to why there wasn't a port. And
BTW, UMvC3 has the same RAM requirements
as SSFIV and SFvT.
Ganoncrotch (on 13 June 2013)
whoa angry swearing at a comment I made
here a year ago, well my comment was
actually in reference to the ps3's
256mb of system Ram if you had mastered
reading before going into maths I
didn't compare it's memory to the Vita
since this is a port I was comparing it
to where the original game came from to
begin with. Doesn't matter much anyway
this game much like Capcoms other
fighting game for the vita both sold
appallingly bad next to Street fighter 4
3d on the vita so I doubt it will be
hardware limitations which stop further
games coming for the system.
oniyide (on 05 May 2013)
hence why the game is on Vita and not
3DS, PS1 had a similar issue with low
ram, which is why their Vs games sucked
so bad, and the Saturn ones didnt.
DietSoap (on 13 April 2013)
@ganoncrotch

Speaking of resolution,
you realize that's entirely a matter of
VRAM right? And that the 3DS has an
unbelievably low amount, 4mb of VRAM,
where as the Vita has 128mb of
VRAM?

And Vita has 640mb of total
ram, where in the actual fuck are you
getting 256mb? Or are you simply that
terrible at math? That'd come out to
nearly 5 times the ram. System ram is
512mb for Vita and 128mb for 3DS, 4
times the amount.
Kresnik (on 11 January 2013)
Adjusted up about 20-30k in the USA
based on December's NPD.
View all