VGChartz Pro

Ultimate Marvel vs. Capcom 3

Global Total as of 12th May 2012 (units): 0.07m
Platform: PlayStation VitaAlso on: PlayStation 3, Xbox 360
Developer: Capcom Genre: Fighting

Total Units

North America: 0.04m 61.2%
+ Europe: 0.02m 29.0%
+ Rest of the World: 0.01m 9.8%
= Global 0.07m

Release History

BoxartTitlePublisherRegionDateDistribution
Ultimate Marvel vs. Capcom 3 CapcomJapan17th December 2011Retail
Ultimate Marvel vs. Capcom 3 CapcomNorth America15th February 2012Retail
Ultimate Marvel vs. Capcom 3 CapcomEurope22nd February 2012Retail

People

PersonRole
Chris CoxVoice: Hawkeye
Daniel SouthworthVoice: Vergil (English)
Hiroyuki NaraDirector
Loren LesterVoice: Iron Fist
Rick PasqualoneVoice: Doctor Strange
Sam RiegelVoice: Phoenix Wright (English)
T.J. RotoloVoice: Frank West (English)
T.J. StormVoice: Strider Hiryu (English)
Troy BakerVoice: Nova
Yuji UedaVoice: Strider Hiryu (Japanese)

Comments

xxbrothawizxx63 (5 days ago)
@oniyide
Saying MvC3 couldn't run on 3DS is just unbelievably foolish when considering the ever-increasing quality of Capcom's MtFramework mobile games on the 3DS. SSFIV was a pretty ok port for a first gen title on a platform with a COMPLETELY different architecture and generally much weaker capabilities than the original platform. Mercs was also somewhat impressive, but Capcom showed their true prowess with the system and how far they had come with Revelations. RE smashes the polycounts of any scene in SSFIV 3D and does it with far better lighting and texture quality. I'm not saying they'd be able to port MvC3 without any change, but it could very well be a very fitting port that was more than serviceable (likely with the common downfalls of 3DS fighters though, 30 fps in 3D and 60fps in 2D maybe with some AA).
oniyide (on 15 May 2012)
are you for real?? This game CANNOT run on 3DS, thats why its on Vita, you jealous??
xxbrothawizxx63 (on 14 May 2012)
Lol, these sales are hilariously bad in the face of SSFIV 3D and even Dead or Alive Dimensions.....
(and no, digital sales would not close the gap. Digital sales likely wouldn't even equal half these numbers, much less double).
Guess Capcom made a mistake deciding to bring SFxT to Vita instead of 3DS.
Heavenly_King (on 17 April 2012)
I bought this for my VITA, and it looks amazing!!! It is like having a PS3 portable :D
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