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Goldeneye 007: Reloaded
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Total Units
| North America: | 0.18m | 54.1% |
| + Europe: | 0.12m | 35.7% |
| + Rest of the World: | 0.03m | 10.3% |
| = Global | 0.33m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Goldeneye 007: Reloaded | Activision | North America | 01st November 2011 | Retail |
![]() | Goldeneye 007: Reloaded | Activision | Europe | 04th November 2011 | Retail |
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Comments
| Barozi (on 28 February 2012) Okay I'm not far in the game yet, but still I think the reviewers are right. it's barely good and for an FPS definitely under average. | |
| SecondWar (on 18 February 2012) Tried the demo for this a few weeks ago. Would have loved to have seen an update of the classic N64 game, with HD visuals and an online mode. Instead I found I was playing a Call of Duty spin-off. Less than halfway through the first mission, felt the game had been completely butchered. The over-the-top sciences with the truck were completely unnecessary and was rather annoyed they effectively changed the plot by introducing 006 far sooner than in the original. Activision shouldn't be allowed anywhere near any other classics as a result of this. | |
| man-bear-pig (on 07 February 2012) *less | |
| man-bear-pig (on 07 February 2012) Pretty good nonetheles! | |
| man-bear-pig (on 07 February 2012) What a failure. | |
| goldeneye0065r (on 03 January 2012) it was and still is more expensive then the wii one which can be found for 19.99 -29,99 | |
| View all | |




