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Manhunt
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Total Units
| North America: | 0.63m | 49.0% |
| + Europe: | 0.49m | 38.2% |
| + Rest of the World: | 0.16m | 12.8% |
| = Global | 1.28m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Manhunt | Rockstar Games | North America | 18th November 2003 | Retail |
![]() | Manhunt | Rockstar Games | Europe | 21st November 2003 | Retail |
Characters
| Character |
|---|
| James Earl Cash |
| Lionel Starkweather |
| Scarecrow |
People
| Person | Role |
|---|---|
| Aaron Garbut | Art Director |
| Adam Fowler | Technical Director |
| Alan Burns | Artists |
| Alan Burns | Artist |
| Alan Davidson | Character Design/Writer |
| Alan Davidson | Character Design |
| Alexander Illes | Programmers |
| Alexander Illes | Programmer |
| Alexander Roger | Programmers |
| Alexander Roger | Programmer |
| Allan Walker | Audio Design |
| Andy Hay | Lead Artist |
| Andy Hay | Producer/Lead Artist |
| Andy Hay | Producer |
| Brian Cox | Voice: Lionel Starkweather |
| Campbell John Dick | Artists |
| Campbell John Dick | Artist |
| Christian Cantamessa | Lead Level Designer/Writer |
| Christian Cantamessa | Lead Level Designer |
| Colin Entwistle | Audio Programming |
| Craig Arbuthnott | Test Manager |
| Craig Conner | Music |
| Derek Ward | Programmers |
| Derek Ward | Programmer |
| Gillian Bertram | Artists |
| Gillian Bertram | Artist |
| Greg Smith | Programmer |
| Greg Smith | Programmers |
| Gus Braid | Animator |
| Gus Braid | Animators |
| Ian McQue | Artist |
| Iwan Scheer | Cut Scene Animation |
| James Worrall | Writer |
| John Gurney | Programmers |
| John Gurney | Programmer |
| John Haime | Level Design |
| John Whyte | Lead Programmer |
| Kate Miller | Journalist (VA) |
| Keith Mcleman | Programmers |
| Keith Mcleman | Programmer |
| Lee Montgomery | Cut Scene Animation |
| Leslie Benzies | Development Director |
| Mark Margolis | Tramp (VA) |
| Mark Tennant | Lead Animator |
| Michael Pirso | Lead Environment Artist |
| Mondo Ghulam | Cut Scene Animation |
| Obbe Vermeij | Technical Director |
| Obbe Vermeij | Techincal Director |
| Paul Davis | Level Design |
| Ray O'Dwyer | Animators |
| Ray O'Dwyer | Animator |
| Shaun McKillop | Programmers |
| Shaun McKillop | Programmer |
| Simon Lashley | Level Design |
| Simon Little | Artists |
| Simon Little | Artist |
| Stephen Wilfong | Voice: James Earl Cash |
| Steve Gallacher | Programmers |
| Steve Gallacher | Programmer |
| Steve Taylor | Level Design |
| Stuart Petrie | Graphic Design |
| Terry Kenny | Animators |
| Terry Kenny | Animator |
| Will Morton | Dialogue Engineering |
| William Mills | Level Design |
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Comments
| roadkillers (on 10 June 2007) Fun game but very challanging. The game loses come of its quality's once they put guns in but as it being a stealth game its pretty fun. | |
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