Fable: The Journey

Global Total as of 28th Oct 2017 (units): 0.29m
Platform: Xbox 360
Developer: Lionhead Studios Genre: Role-Playing

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
13th October 2012137,971N/A37,971
20th October 2012211,481-69.8%49,452
27th October 201237,393-35.6%56,845
03rd November 201244,418-40.2%61,263
10th November 201254,88510.6%66,148
17th November 201265,42911.1%71,577
24th November 201278,53457.2%80,111
01st December 2012811,42833.9%91,539
08th December 2012912,94013.2%104,479
15th December 20121012,925-0.1%117,404

Global Annual Summary (Units)


External Links


Kresnik (on 03 February 2014)
Didn't realise this had sold so badly
until now. Was checking the sales of
the Fable games to get a ballpark figure
for Anniversary and yeah, this throws a
spanner in the works.

Made me think
of Sorcery, another flop of a motion
control-only game.
Mr Puggsly (on 15 January 2013)
Yeesh, I guess this game was a massive
flop after all.

Its not a bad game
though. They should bundle the crap out
of it or re-release with joystick
support! Its really just a rail shooter.
oniyide (on 04 November 2012)
I dont know, before i would have agreed
with Mr. Pugsly. But the game didnt even
chart this week. the FIRST Kinect Sports
outsold it, hell BAND HERO for some
reason sold more. They are going to
bundle the crap out of it, or drop the
Mr Puggsly (on 28 October 2012)
@ hunter_alien - I'm just waiting for
the holidays before I call this a bomb.
It hasn't even taken advantage of the
Kinect's holiday boost.
hunter_alien (on 26 October 2012)
@Mr Puggsly: not that it matters. Both
games bombed HARD. Hell its a bigger
shame for F:TJ, mainly because its on a
more popular peripheral and its part of
an established brand ;-)
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