Fable: The Journey

Global Total as of 21st Oct 2017 (units): 0.29m
Platform: Xbox 360
Developer: Lionhead Studios Genre: Role-Playing

Europe First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
13th October 201214,333N/A4,333
20th October 201221,922-55.6%6,255
27th October 201231,414-26.4%7,669
03rd November 20124785-44.5%8,454
10th November 201251,669112.6%10,123
17th November 201262,56253.5%12,685
24th November 201272,6714.3%15,356
01st December 201282,433-8.9%17,789
08th December 201293,15129.5%20,940
15th December 2012104,32737.3%25,267

Europe Annual Summary (Units)


External Links


Kresnik (on 03 February 2014)
Didn't realise this had sold so badly
until now. Was checking the sales of
the Fable games to get a ballpark figure
for Anniversary and yeah, this throws a
spanner in the works.

Made me think
of Sorcery, another flop of a motion
control-only game.
Mr Puggsly (on 15 January 2013)
Yeesh, I guess this game was a massive
flop after all.

Its not a bad game
though. They should bundle the crap out
of it or re-release with joystick
support! Its really just a rail shooter.
oniyide (on 04 November 2012)
I dont know, before i would have agreed
with Mr. Pugsly. But the game didnt even
chart this week. the FIRST Kinect Sports
outsold it, hell BAND HERO for some
reason sold more. They are going to
bundle the crap out of it, or drop the
Mr Puggsly (on 28 October 2012)
@ hunter_alien - I'm just waiting for
the holidays before I call this a bomb.
It hasn't even taken advantage of the
Kinect's holiday boost.
hunter_alien (on 26 October 2012)
@Mr Puggsly: not that it matters. Both
games bombed HARD. Hell its a bigger
shame for F:TJ, mainly because its on a
more popular peripheral and its part of
an established brand ;-)
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