Halo 4

Global Total as of 19th Jul 2014 (units): 9.08m
Platform: Xbox 360
Developer: 343 Industries Genre: Shooter

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
10th November 201212,428,644N/A2,428,644
17th November 20122477,530-80.3%2,906,174
24th November 20123397,755-16.7%3,303,929
01st December 20124211,066-46.9%3,514,995
08th December 20125224,5586.4%3,739,553
15th December 20126342,49652.5%4,082,049
22nd December 20127375,5389.6%4,457,587
29th December 20128213,959-43.0%4,671,546
05th January 20139104,963-50.9%4,776,509
12th January 20131042,798-59.2%4,819,307

USA Annual Summary (Units)

YearYearlyChangeTotal
20124,671,546N/A4,671,546
20131,001,492-78.6%5,673,038
201486,299-91.4%5,759,337

External Links

Comments

sales2099 (on 22 July 2014)
#10 of all time 360 games sold :)
Mr Puggsly (on 23 April 2014)
@ teamsilent13 - Yet its still one of
the most popular online games on home
consoles. Surely that's worth
something? I'm guessing it still has a
couple hundred thousand plays a
day.

A growing install base doesn't
guarantee increased sales for an IP. Go
do some research.
teamsilent13 (on 13 April 2014)
By a failure I mean it had the worst
online population for the series and
proportionally to the console install
base it sold worst for the series.
teamsilent13 (on 13 April 2014)
@Dadrik Record launch sales for the
series (due to hype and broken
promises). The game is a failure from a
consumer perspective. The Xbox 360 has
such a huge install base compared to
2007 it should have sold double what
Halo 3 did. Also, the cheap GOTY edition
with all DLC boosted the slowing sales.
It's still a complete disappointment
from every halo fan I know.
Welfare (on 07 April 2014)
@Dadrik Dat GotY edition and casual
gameplay
View all