Halo 4

Global Total as of 12th Apr 2014 (units): 8.99m
Platform: Xbox 360
Developer: 343 Industries Genre: Shooter

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
10th November 201212,428,644N/A2,428,644
17th November 20122477,530-80.3%2,906,174
24th November 20123397,755-16.7%3,303,929
01st December 20124211,066-46.9%3,514,995
08th December 20125224,5586.4%3,739,553
15th December 20126342,49652.5%4,082,049
22nd December 20127375,5389.6%4,457,587
29th December 20128213,959-43.0%4,671,546
05th January 20139104,963-50.9%4,776,509
12th January 20131042,798-59.2%4,819,307

USA Annual Summary (Units)

YearYearlyChangeTotal
20124,671,546N/A4,671,546
20131,001,492-78.6%5,673,038
201442,902-95.7%5,715,940

External Links

Comments

Mr Puggsly (9 minutes ago)
@ teamsilent13 - Yet its still one of
the most popular online games on home
consoles. Surely that's worth
something? I'm guessing it still has a
couple hundred thousand plays a
day.

A growing install base doesn't
guarantee increased sales for an IP. Go
do some research.
teamsilent13 (on 13 April 2014)
By a failure I mean it had the worst
online population for the series and
proportionally to the console install
base it sold worst for the series.
teamsilent13 (on 13 April 2014)
@Dadrik Record launch sales for the
series (due to hype and broken
promises). The game is a failure from a
consumer perspective. The Xbox 360 has
such a huge install base compared to
2007 it should have sold double what
Halo 3 did. Also, the cheap GOTY edition
with all DLC boosted the slowing sales.
It's still a complete disappointment
from every halo fan I know.
Welfare (on 07 April 2014)
@Dadrik Dat GotY edition and casual
gameplay
Dadrik (on 02 April 2014)
So many people who said it was shit. And
yet, 3rd best selling game in the Halo
franchise.
View all