Halo 4

Global Total as of 14th Nov 2015 (units): 9.56m
Platform: Xbox 360
Developer: 343 Industries Genre: Shooter

UK First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
10th November 20121378,421N/A378,421
17th November 2012272,072-81.0%450,493
24th November 2012354,403-24.5%504,896
01st December 2012449,693-8.7%554,589
08th December 2012559,36119.5%613,950
15th December 2012660,1521.3%674,102
22nd December 2012761,8882.9%735,990
29th December 2012846,281-25.2%782,271
05th January 2013921,161-54.3%803,432
12th January 2013108,585-59.4%812,017

UK Annual Summary (Units)


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teamsilent13 (on 19 November 2015)
If it hits 10 million sales, it will be
the worst game 10 million seller :-)
teamsilent13 (on 19 November 2015)
This seems over tracked even if digital
is included. According to NPD report I
read anyway. Trying to figure out the
sales for Halo 4 and Reach is a little
difficult because of inconsistencies.
xboxonefan (on 25 May 2015)
This and reach cod ghosts and minecraft
well overtake Wii and DS as most 10M
darkenergy (on 14 December 2014)
Hope this game reaches 10 million sold
physically by the time the 360 gets
discontinued. This also seems to be
still selling well in the UK.
sales2099 (on 12 November 2014)
Team silent13 halo 4 was unbalanced with
its loadouts, armor abilities, kill
streaks/care packages, non arena maps,
no descoping, and levelling based on
time put in rather then skill. All that
is changing in halo 5. Everyone has the
same tools and are on equal

That said, the halo 4
campaign was arguably the best in the
series due to the increased connection
with the extended universe, and the cg
cutscenes were a welcome addition too
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