Halo 4

Global Total as of 05th Apr 2014 (units): 8.99m
Platform: Xbox 360
Developer: 343 Industries Genre: Shooter

Japan First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
10th November 2012136,929N/A36,929
17th November 201222,249-93.9%39,178
24th November 20123611-72.8%39,789
01st December 20124315-48.4%40,104
08th December 201253449.2%40,448
15th December 20126341-0.9%40,789
22nd December 2012746536.4%41,254
29th December 20128387-16.8%41,641
05th January 201393972.6%42,038
12th January 201310163-58.9%42,201

Japan Annual Summary (Units)

YearYearlyChangeTotal
201241,641N/A41,641
20133,001-92.8%44,642

External Links

Comments

teamsilent13 (on 13 April 2014)
By a failure I mean it had the worst
online population for the series and
proportionally to the console install
base it sold worst for the series.
teamsilent13 (on 13 April 2014)
@Dadrik Record launch sales for the
series (due to hype and broken
promises). The game is a failure from a
consumer perspective. The Xbox 360 has
such a huge install base compared to
2007 it should have sold double what
Halo 3 did. Also, the cheap GOTY edition
with all DLC boosted the slowing sales.
It's still a complete disappointment
from every halo fan I know.
Welfare (on 07 April 2014)
@Dadrik Dat GotY edition and casual
gameplay
Dadrik (on 02 April 2014)
So many people who said it was shit. And
yet, 3rd best selling game in the Halo
franchise.
AZWification (on 15 January 2014)
Well, Halo never had great sales in
Japan.. :/
View all