Halo 4

Global Total as of 19th Jul 2014 (units): 9.08m
Platform: Xbox 360
Developer: 343 Industries Genre: Shooter

Japan First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
10th November 2012136,929N/A36,929
17th November 201222,249-93.9%39,178
24th November 20123611-72.8%39,789
01st December 20124315-48.4%40,104
08th December 201253449.2%40,448
15th December 20126341-0.9%40,789
22nd December 2012746536.4%41,254
29th December 20128387-16.8%41,641
05th January 201393972.6%42,038
12th January 201310163-58.9%42,201

Japan Annual Summary (Units)

YearYearlyChangeTotal
201241,641N/A41,641
20133,001-92.8%44,642

External Links

Comments

sales2099 (on 22 July 2014)
#10 of all time 360 games sold :)
Mr Puggsly (on 23 April 2014)
@ teamsilent13 - Yet its still one of
the most popular online games on home
consoles. Surely that's worth
something? I'm guessing it still has a
couple hundred thousand plays a
day.

A growing install base doesn't
guarantee increased sales for an IP. Go
do some research.
teamsilent13 (on 13 April 2014)
By a failure I mean it had the worst
online population for the series and
proportionally to the console install
base it sold worst for the series.
teamsilent13 (on 13 April 2014)
@Dadrik Record launch sales for the
series (due to hype and broken
promises). The game is a failure from a
consumer perspective. The Xbox 360 has
such a huge install base compared to
2007 it should have sold double what
Halo 3 did. Also, the cheap GOTY edition
with all DLC boosted the slowing sales.
It's still a complete disappointment
from every halo fan I know.
Welfare (on 07 April 2014)
@Dadrik Dat GotY edition and casual
gameplay
View all