Halo 4

Global Total as of 19th Jul 2014 (units): 9.08m
Platform: Xbox 360
Developer: 343 Industries Genre: Shooter

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
10th November 201213,662,557N/A3,662,557
17th November 20122724,260-80.2%4,386,817
24th November 20123585,708-19.1%4,972,525
01st December 20124356,836-39.1%5,329,361
08th December 20125393,57810.3%5,722,939
15th December 20126531,14135.0%6,254,080
22nd December 20127587,62710.6%6,841,707
29th December 20128355,428-39.5%7,197,135
05th January 20139173,218-51.3%7,370,353
12th January 20131075,256-56.6%7,445,609

Global Annual Summary (Units)

YearYearlyChangeTotal
20127,197,135N/A7,197,135
20131,701,239-76.4%8,898,374
2014177,577-89.6%9,075,951

External Links

Comments

sales2099 (on 22 July 2014)
#10 of all time 360 games sold :)
Mr Puggsly (on 23 April 2014)
@ teamsilent13 - Yet its still one of
the most popular online games on home
consoles. Surely that's worth
something? I'm guessing it still has a
couple hundred thousand plays a
day.

A growing install base doesn't
guarantee increased sales for an IP. Go
do some research.
teamsilent13 (on 13 April 2014)
By a failure I mean it had the worst
online population for the series and
proportionally to the console install
base it sold worst for the series.
teamsilent13 (on 13 April 2014)
@Dadrik Record launch sales for the
series (due to hype and broken
promises). The game is a failure from a
consumer perspective. The Xbox 360 has
such a huge install base compared to
2007 it should have sold double what
Halo 3 did. Also, the cheap GOTY edition
with all DLC boosted the slowing sales.
It's still a complete disappointment
from every halo fan I know.
Welfare (on 07 April 2014)
@Dadrik Dat GotY edition and casual
gameplay
View all