Halo 4

Global Total as of 05th Apr 2014 (units): 8.99m
Platform: Xbox 360
Developer: 343 Industries Genre: Shooter

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
10th November 201213,662,557N/A3,662,557
17th November 20122724,260-80.2%4,386,817
24th November 20123585,708-19.1%4,972,525
01st December 20124356,836-39.1%5,329,361
08th December 20125393,57810.3%5,722,939
15th December 20126531,14135.0%6,254,080
22nd December 20127587,62710.6%6,841,707
29th December 20128355,428-39.5%7,197,135
05th January 20139173,218-51.3%7,370,353
12th January 20131075,256-56.6%7,445,609

Global Annual Summary (Units)

YearYearlyChangeTotal
20127,197,135N/A7,197,135
20131,710,122-76.2%8,907,257
201480,588-95.3%8,987,845

External Links

Comments

teamsilent13 (6 days ago)
By a failure I mean it had the worst
online population for the series and
proportionally to the console install
base it sold worst for the series.
teamsilent13 (6 days ago)
@Dadrik Record launch sales for the
series (due to hype and broken
promises). The game is a failure from a
consumer perspective. The Xbox 360 has
such a huge install base compared to
2007 it should have sold double what
Halo 3 did. Also, the cheap GOTY edition
with all DLC boosted the slowing sales.
It's still a complete disappointment
from every halo fan I know.
Welfare (on 07 April 2014)
@Dadrik Dat GotY edition and casual
gameplay
Dadrik (on 02 April 2014)
So many people who said it was shit. And
yet, 3rd best selling game in the Halo
franchise.
AZWification (on 15 January 2014)
Well, Halo never had great sales in
Japan.. :/
View all