Sonic Generations

Global Total as of 09th Aug 2014 (units): 1.14m
Platform: Xbox 360Also on: PlayStation 3, Nintendo 3DS, Microsoft Windows
Developer: Sega Genre: Platform

Japan First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
03rd December 201111,081N/A1,081
10th December 20112357-67.0%1,438
17th December 20113267-25.2%1,705
24th December 201142732.2%1,978
31st December 20115148-45.8%2,126
07th January 201261586.8%2,284
14th January 2012776-51.9%2,360
21st January 2012868-10.5%2,428
28th January 2012966-2.9%2,494
04th February 20121064-3.0%2,558

Japan Annual Summary (Units)

YearYearlyChangeTotal
20112,126N/A2,126
20121,013-52.4%3,139

External Links

Comments

Mr Puggsly (on 23 January 2012)
This game has done awesome on the HD
twins. Over 1.2 million in about 4
months. 1+ million on each platform
should happen.
oniyide (on 20 January 2012)
because Colors is slower than WIi. if
they would have used the colors engine,
it would still make it slower than the
HD version. look at Unleashed for HD
and WIi and see which is faster
Metroid33slayer (on 20 January 2012)
3 million acrooss 4 platforms in one
year is okay in i guess.
Metroid33slayer (on 20 January 2012)
What makes you think the game would be
slower on wii? it would be easy to reuse
the colours engine and the game would
have been great or perhaps sega will
port it to wii u.
oniyide (on 15 January 2012)
toned down graphics?? Please the entire
game would have been toned down. I can
barely play Colors anymore, because it
feels like a slower, worse version of
Generations
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