Sonic Generations

Global Total as of 19th Jul 2014 (units): 1.13m
Platform: Xbox 360Also on: PlayStation 3, Nintendo 3DS, Microsoft Windows
Developer: Sega Genre: Platform

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
05th November 20111123,008N/A123,008
12th November 2011239,958-67.5%162,966
19th November 2011322,861-42.8%185,827
26th November 2011432,69143.0%218,518
03rd December 2011558,38478.6%276,902
10th December 2011688,38151.4%365,283
17th December 2011789,9551.8%455,238
24th December 2011888,693-1.4%543,931
31st December 2011937,530-57.7%581,461
07th January 20121011,021-70.6%592,482

Global Annual Summary (Units)

YearYearlyChangeTotal
2011581,461N/A581,461
2012267,604-54.0%849,065
2013211,407-21.0%1,060,472
201473,318-65.3%1,133,790

External Links

Comments

Mr Puggsly (on 23 January 2012)
This game has done awesome on the HD
twins. Over 1.2 million in about 4
months. 1+ million on each platform
should happen.
oniyide (on 20 January 2012)
because Colors is slower than WIi. if
they would have used the colors engine,
it would still make it slower than the
HD version. look at Unleashed for HD
and WIi and see which is faster
Metroid33slayer (on 20 January 2012)
3 million acrooss 4 platforms in one
year is okay in i guess.
Metroid33slayer (on 20 January 2012)
What makes you think the game would be
slower on wii? it would be easy to reuse
the colours engine and the game would
have been great or perhaps sega will
port it to wii u.
oniyide (on 15 January 2012)
toned down graphics?? Please the entire
game would have been toned down. I can
barely play Colors anymore, because it
feels like a slower, worse version of
Generations
View all