Sonic Generations

Global Total as of 22nd Nov 2014 (units): 1.18m
Platform: Xbox 360Also on: PlayStation 3, Nintendo 3DS, Microsoft Windows
Developer: Sega Genre: Platform

France First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
05th November 201114,355N/A4,355
12th November 201122,681-38.4%7,036
19th November 201131,806-32.6%8,842
26th November 201142,19721.7%11,039
03rd December 201153,22146.6%14,260
10th December 201163,149-2.2%17,409
17th December 201174,07429.4%21,483
24th December 201184,62913.6%26,112
31st December 201192,721-41.2%28,833
07th January 2012101,046-61.6%29,879

France Annual Summary (Units)

YearYearlyChangeTotal
201128,833N/A28,833
201219,264-33.2%48,097
201311,623-39.7%59,720
20145,270-54.7%64,990

External Links

Comments

Mr Puggsly (on 23 January 2012)
This game has done awesome on the HD
twins. Over 1.2 million in about 4
months. 1+ million on each platform
should happen.
oniyide (on 20 January 2012)
because Colors is slower than WIi. if
they would have used the colors engine,
it would still make it slower than the
HD version. look at Unleashed for HD
and WIi and see which is faster
Metroid33slayer (on 20 January 2012)
3 million acrooss 4 platforms in one
year is okay in i guess.
Metroid33slayer (on 20 January 2012)
What makes you think the game would be
slower on wii? it would be easy to reuse
the colours engine and the game would
have been great or perhaps sega will
port it to wii u.
oniyide (on 15 January 2012)
toned down graphics?? Please the entire
game would have been toned down. I can
barely play Colors anymore, because it
feels like a slower, worse version of
Generations
View all