Sonic Generations

Global Total as of 02nd Aug 2014 (units): 1.14m
Platform: Xbox 360Also on: PlayStation 3, Nintendo 3DS, Microsoft Windows
Developer: Sega Genre: Platform

Total Units

North America: 0.59m 51.8%
+ Europe: 0.43m 37.9%
+ Japan: 0.00m 0.3%
+ Rest of the World: 0.11m 10.0%
= Global 1.14m

Release History

TitlePublisherRegionDateDistribution
Sonic Generations SegaNorth America01st November 2011Retail
Sonic Generations SegaEurope04th November 2011Retail
Sonic Generations: Shiro no Jikuu SegaJapan01st December 2011Retail

Game Overview

Two titles named Sonic Generations were released in 2011, one for PS3, 360, and PC and the other for 3DS. Both feature the same premise: a cross-over between two different versions of Sonic and their respective gameplay styles.

http://gamewise.co/games/35505/Sonic-Generations

External Links

Comments

Mr Puggsly (on 23 January 2012)
This game has done awesome on the HD
twins. Over 1.2 million in about 4
months. 1+ million on each platform
should happen.
oniyide (on 20 January 2012)
because Colors is slower than WIi. if
they would have used the colors engine,
it would still make it slower than the
HD version. look at Unleashed for HD
and WIi and see which is faster
Metroid33slayer (on 20 January 2012)
3 million acrooss 4 platforms in one
year is okay in i guess.
Metroid33slayer (on 20 January 2012)
What makes you think the game would be
slower on wii? it would be easy to reuse
the colours engine and the game would
have been great or perhaps sega will
port it to wii u.
oniyide (on 15 January 2012)
toned down graphics?? Please the entire
game would have been toned down. I can
barely play Colors anymore, because it
feels like a slower, worse version of
Generations
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