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Resident Evil: Operation Raccoon City
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Total Units
| North America: | 0.40m | 70.5% |
| + Europe: | 0.10m | 17.5% |
| + Japan: | 0.02m | 3.4% |
| + Rest of the World: | 0.05m | 8.7% |
| = Global | 0.56m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
| None | Resident Evil: Operation Raccoon City. | Capcom | North America | 20th March 2012 | Retail |
| None | Resident Evil: Operation Raccoon City (Special Edition). | Capcom | North America | 20th March 2012 | Retail |
| None | Resident Evil: Operation Raccoon City | Capcom | Europe | 23rd March 2012 | Retail |
| None | BioHazard: Operation Raccoon City | Capcom | Japan | 26th April 2012 | Retail |
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Comments
| T.Rexington (on 14 May 2012) I'm thinking steady sales in Japan and sales everywhere else can actually put this game up to 2 million units lifetime. Wouldn't be surprised if both the PS3 and 360 versions eventually hit a million a piece. | |
| DarkFury (on 30 April 2012) Just passed a Million in PS3+X360 sales. Will be interesting to see what the total is with the Japanese sales and PC sales. 1.5? | |
| T.Rexington (on 31 March 2012) Wow, these sales aren't half bad, Capcom should consider porting over their recent handheld offerings to consoles, at least Revelations. | |
| Zim (on 31 March 2012) Interesting game but SO unpolished. Good fun with friends though. And I LOVE games where in multiplayer the map is filled with random enemies. They really need a massive patch though, a list of problems as long as your arm -_- | |
| Mr Puggsly (on 25 March 2012) Just finished the campaign. Its not a bad game but had the potential to be something much better. I'd like to see them give it another shot and put some split screen in there. | |
| Mr Puggsly (on 24 March 2012) A surprisingly unpolished game. Graphics are a big step down from RE5, controls are clunky, and the story is boring. However, I still kind of enjoy it. It just doesn't justify the $60 price tag. It should be $40 at most. | |
| View all | |
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