VGChartz Pro

Might & Magic Heroes VI

Global Total as of 12th May 2012 (units): 0.25m
Platform: Personal Computer
Developer: Black Hole Games Genre: Role-Playing

Total Units

North America: 0.08m 31.0%
+ Europe: 0.13m 53.2%
+ Rest of the World: 0.04m 15.8%
= Global 0.25m

Release History

BoxartTitlePublisherRegionDateDistribution
Might & Magic Heroes VI UbisoftNorth America13th October 2011Retail
Might & Magic Heroes VI UbisoftEurope14th October 2011Retail

Comments

luisliu (on 17 February 2012)
Heroes VI is a huge disappointment on my part. Strategic aspects that used to define Heroes are now so simplified that I consider it an insult towards HoMM series. Maybe that's why it's now called MMH. Identical character development trees show that this game lacks too much in strategical design department and guarantee that we'll never see unique heroes like the ones in HOMMIII and HOMMV. I think that the game is ironically a waste of money for a Heroes fan like me. New generation King's Bounty games put this one to shame.
zuvuyeay (on 08 February 2012)
i bought it a few weeks ago,i love tbs battlefields,i haven't played a pc game of heroes before though,i'm enjoying it,"I AM THE DUKE NOW "
naruball (on 21 January 2012)
I know I will. It's my favourite franchise and I'd love to see a Heroes VII or at least an expansion for VI.
nilli (on 23 November 2011)
Oh many pc gamers gave a crap but like every other game they got it for free.
Noodlefighter (on 15 November 2011)
After heroes 3 I don't think many PC gamer will give a crap that it's the last game
Calm101 (on 14 November 2011)
Strategy games are PC games reserved for people who truly appreciate games of quality. If i was the developer of this game, i would be happy that the people who bought it actually appreciated it, even if the sales are less than many games. I think this is a concept you and many others don't understand, but given how you act at your age, i think you'll never really understand anything gaming, let alone life..
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