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Call Of Duty 2: Big Red One
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Total Units
| North America: | 1.48m | 55.5% |
| + Europe: | 0.92m | 34.5% |
| + Japan: | 0.01m | 0.4% |
| + Rest of the World: | 0.26m | 9.6% |
| = Global | 2.67m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Call of Duty 2: Big Red One | Activision | North America | 01st November 2005 | Retail |
![]() | Call Of Duty 2: Big Red One | Activision | Europe | 18th November 2005 | Retail |
![]() | Call Of Duty 2: Big Red One | Konami Digital Entertainment | Japan | 29th June 2006 | Retail |
People
| Person | Role |
|---|---|
| Aaron Ginsburg | Writers |
| Adam Gascione | Design - Level Building |
| Aki Akaike | Design - Scripting |
| Alex Bortoluzzi | Lead Artist |
| Alex Conserva | Engineering - Multiplayer |
| Alex Liu | Engineering |
| Alex Montgomery | Engineering - Multiplayer |
| Alex Smith | Animation |
| Allan Wilson | Orchestra Conductor |
| Andres Sepulveda | Weapon Consultants |
| Andrew Olson | Engineering |
| Andy Molloy | Design - Scripting |
| Ari Winters | Sound Intern |
| Ashley Revell | Music Editing |
| Avery Bennet | Production Coordinator |
| Barry Whitney | Art |
| Beth Cutler | Additional Engineering |
| Boris Elkis | Music Arrangement & Programming |
| Bradley Grace | Art |
| Brian Anderson | Art |
| Brian Barnes | Design - Scripting |
| Brian Glines | Design - Level Building |
| Bryan Jury | Associate Producer |
| Bryce Johnson | Voice Talent |
| Captain John Hillen | Military Advisors |
| Charles Maynes | Sound Design |
| Christian Diefenbach | Engineering |
| Christian Stavro | Engineering |
| Christopher Dionne | Design - Level Building |
| Colin Whitney | Art |
| Corky Lehmkuhl | Art Director |
| Craig McPherson | Animation |
| Dan Koppel | Lead Designers |
| Dan Kramer | Design - Scripting |
| Dan Leslie | Engineering |
| Dan Moditch | Art and Animation - Weapons |
| Dan Moditch | Art |
| Daniel Steamer | Design - Scripting |
| Daniel Young | Design - Scripting |
| Daryl Bringer | Design - Level Building |
| Dave Stohl | President |
| David King | Engineering |
| David Rees Snell | Voice Talent |
| Dimiter Stanev | Additional Engineering |
| Dominick Guzzo | Design - Scripting Intern |
| Dominik Hauser | Music Preparation |
| Donald Sielke | Design - Scripting |
| Donald Sielke | Design - Level Building |
| Ed Cunningham | Voice Talent |
| Eric Campanella | Animation |
| Erika Narimatsu | Art |
| Florent Gluck | Additional Engineering |
| Frank John Hughes | Voice Talent |
| Fred Tatasciore | Voice Talent |
| Gary Spinrad | Sound Design |
| Gaurav Shellikeri | Additional Engineering |
| Gavin Goslin | Design - Level Building |
| Graeme revell | Music Composing & Production |
| Gregg Nestor | Music Preparation |
| Howard Heeg | Weapon Consultants |
| Isabelle Decenciere | Art |
| James Madio | Voice Talent |
| James Patrick Stuart | Voice Talent |
| James Snider | Engineering |
| Jamie Egerton | Animation |
| Jamieson Price | Voice Talent |
| Jared Dickinson | Design - Level Building |
| Jason Hoover | Animation |
| Jason McCord | Design - Level Building |
| Jed Adams | Engineering - Multiplayer |
| Jeff Hardy | Narrator Recording |
| Jeff Zaring | Design - Level Building |
| Jeremy Luyties | Design - Scripting |
| Jeremy Monroe | Production Coordinators |
| Jeremy Statz | Design - Scripting |
| Jesse Snyder | Design - Scripting |
| Jimmy Zielinski | Animation |
| Jivko Velev | Engineering |
| Joe Chiang | Design - Scripting |
| Joey Headen | Additional Engineering |
| John Allensworth | Additional Engineering |
| John Andrunas | Information Technology |
| John Bojorquez | Additional Engineering |
| John Kirk | Engineering - Multiplayer |
| John Ployhar | Art |
| Jon Stoll | Animation Intern |
| Josh Gomez | Voice Talent |
| Keith Arem | Voice Direction/Dialogue Engineering |
| Kevin Worrel | Design - Level Building |
| Krassimir Touevsky | Additional Engineering |
| Leo Zide | Additional Engineering |
| Lieutenant Colonel Hank Keirsey | Military Advisors |
| Lisa Riznikove | Introduction Cinematic & Other Movies |
| Loudvik Akopyan | Art |
| Marcus Goodey | Additional Engineering |
| Marian Turner | Orchestra Manager |
| Mark Curry | Music Mixer |
| Mark Hamill | Voice Talent |
| Matthew Beal | Production Coordinators |
| Maxwell Porter | Art |
| Melissa Buffaloe | Art |
| Michael Cudlitz | Voice Talent |
| Michael Montague | Additional Engineering |
| Mike Denny | Design - Scripting |
| Mike Lin | Design - Scripting |
| Mike Uhlik | Additional Engineering |
| Nick Mohilchock | Design - Level Building |
| Nick Mohilchock | Additional Design - Scripting |
| Noland North | Voice Talent |
| Paige Bharne | Introduction Cinematic & Other Movies |
| Pat Griffith | Additional Engineering |
| Patrick Bowman | Production Coordinators |
| Paul Sandler | Design - Level Building |
| Paul Talkington | Session Coordinator |
| Pete Mack | Design - Scripting |
| Peter Fuchs | Recording Engineer |
| Peter Livingstone | Engineering |
| Peter Muravez | Production Coordinators |
| Phil Proctor | Voice Talent |
| Rene Moreno | Voice Talent |
| Richard Mitton | Additional Engineering |
| Richard Smith | Lead Programmer - Multiplayer |
| Richard Speight Jr. | Voice Talent |
| Rick Gomez | Voice Talent |
| Rob Troy | Introduction Cinematic & Other Movies |
| Robb Alvey | Additional Production |
| Robert Sanchez | Information Technology |
| Robert Sanchez | Additional Production |
| Rose Villasenor | Director of Operations |
| Ross McCall | Voice Talent |
| Ryan Feltrin | Engineering - Multiplayer |
| Ryan Rutherford | Design - Level Building |
| Sam Nouriani | Producer |
| Scott Menville | Voice Talent |
| Scott Purvis | Additional Sound Design |
| Sean Slayback | Design - Scripting |
| Sebastien Harton | Animation |
| Shawn Baird | Engineering |
| Sloan Anderson | Art |
| Steve Goldberg | Sound Design |
| Thaddeus Sasser | Design - Scripting |
| Thiane Lyman | Executive Producer |
| Thomas Szakolczay | Art |
| Thor Benitez | Art |
| Tilman Schafer | Engineering - Multiplayer |
| Tim Simonec | Music Orchestration |
| Tom Hays | Audio Director |
| Wade Brainerd | Engineering |
| Wade McIntyre | Writers |
| Yuri Lowenthal | Voice Talent |
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Comments
| gurglesletch (on 28 September 2009) I had lots of fun just replaying campaign missions? This was before i had ever experienced cod4 online. | |
| Kingsora_be (on 15 January 2008) Much better as the first Call of Duty for PS2, he was also very fun online btw. | |
| View all | |





