VGChartz Pro

Call Of Duty 2: Big Red One

Global Total as of 12th May 2012 (units): 2.67m
Platform: PlayStation 2Also on: Xbox, GameCube
Developer: Treyarch Genre: Shooter

Total Units

North America: 1.48m 55.5%
+ Europe: 0.92m 34.5%
+ Japan: 0.01m 0.4%
+ Rest of the World: 0.26m 9.6%
= Global 2.67m

Release History

BoxartTitlePublisherRegionDateDistribution
Call of Duty 2: Big Red One ActivisionNorth America01st November 2005Retail
Call Of Duty 2: Big Red One ActivisionEurope18th November 2005Retail
Call Of Duty 2: Big Red One Konami Digital EntertainmentJapan29th June 2006Retail

People

PersonRole
Aaron GinsburgWriters
Adam GascioneDesign - Level Building
Aki AkaikeDesign - Scripting
Alex BortoluzziLead Artist
Alex ConservaEngineering - Multiplayer
Alex LiuEngineering
Alex MontgomeryEngineering - Multiplayer
Alex SmithAnimation
Allan WilsonOrchestra Conductor
Andres SepulvedaWeapon Consultants
Andrew OlsonEngineering
Andy MolloyDesign - Scripting
Ari WintersSound Intern
Ashley RevellMusic Editing
Avery BennetProduction Coordinator
Barry WhitneyArt
Beth CutlerAdditional Engineering
Boris ElkisMusic Arrangement & Programming
Bradley GraceArt
Brian AndersonArt
Brian BarnesDesign - Scripting
Brian GlinesDesign - Level Building
Bryan JuryAssociate Producer
Bryce JohnsonVoice Talent
Captain John HillenMilitary Advisors
Charles MaynesSound Design
Christian DiefenbachEngineering
Christian StavroEngineering
Christopher DionneDesign - Level Building
Colin WhitneyArt
Corky LehmkuhlArt Director
Craig McPhersonAnimation
Dan KoppelLead Designers
Dan KramerDesign - Scripting
Dan LeslieEngineering
Dan ModitchArt and Animation - Weapons
Dan ModitchArt
Daniel SteamerDesign - Scripting
Daniel YoungDesign - Scripting
Daryl BringerDesign - Level Building
Dave StohlPresident
David KingEngineering
David Rees SnellVoice Talent
Dimiter StanevAdditional Engineering
Dominick GuzzoDesign - Scripting Intern
Dominik HauserMusic Preparation
Donald SielkeDesign - Scripting
Donald SielkeDesign - Level Building
Ed CunninghamVoice Talent
Eric CampanellaAnimation
Erika NarimatsuArt
Florent GluckAdditional Engineering
Frank John HughesVoice Talent
Fred TatascioreVoice Talent
Gary SpinradSound Design
Gaurav ShellikeriAdditional Engineering
Gavin GoslinDesign - Level Building
Graeme revellMusic Composing & Production
Gregg NestorMusic Preparation
Howard HeegWeapon Consultants
Isabelle DecenciereArt
James MadioVoice Talent
James Patrick StuartVoice Talent
James SniderEngineering
Jamie EgertonAnimation
Jamieson PriceVoice Talent
Jared DickinsonDesign - Level Building
Jason HooverAnimation
Jason McCordDesign - Level Building
Jed AdamsEngineering - Multiplayer
Jeff HardyNarrator Recording
Jeff ZaringDesign - Level Building
Jeremy LuytiesDesign - Scripting
Jeremy MonroeProduction Coordinators
Jeremy StatzDesign - Scripting
Jesse SnyderDesign - Scripting
Jimmy ZielinskiAnimation
Jivko VelevEngineering
Joe ChiangDesign - Scripting
Joey HeadenAdditional Engineering
John AllensworthAdditional Engineering
John AndrunasInformation Technology
John BojorquezAdditional Engineering
John KirkEngineering - Multiplayer
John PloyharArt
Jon StollAnimation Intern
Josh GomezVoice Talent
Keith AremVoice Direction/Dialogue Engineering
Kevin WorrelDesign - Level Building
Krassimir TouevskyAdditional Engineering
Leo ZideAdditional Engineering
Lieutenant Colonel Hank KeirseyMilitary Advisors
Lisa RiznikoveIntroduction Cinematic & Other Movies
Loudvik AkopyanArt
Marcus GoodeyAdditional Engineering
Marian TurnerOrchestra Manager
Mark CurryMusic Mixer
Mark HamillVoice Talent
Matthew BealProduction Coordinators
Maxwell PorterArt
Melissa BuffaloeArt
Michael CudlitzVoice Talent
Michael MontagueAdditional Engineering
Mike DennyDesign - Scripting
Mike LinDesign - Scripting
Mike UhlikAdditional Engineering
Nick MohilchockDesign - Level Building
Nick MohilchockAdditional Design - Scripting
Noland NorthVoice Talent
Paige BharneIntroduction Cinematic & Other Movies
Pat GriffithAdditional Engineering
Patrick BowmanProduction Coordinators
Paul SandlerDesign - Level Building
Paul TalkingtonSession Coordinator
Pete MackDesign - Scripting
Peter FuchsRecording Engineer
Peter LivingstoneEngineering
Peter MuravezProduction Coordinators
Phil ProctorVoice Talent
Rene MorenoVoice Talent
Richard MittonAdditional Engineering
Richard SmithLead Programmer - Multiplayer
Richard Speight Jr.Voice Talent
Rick GomezVoice Talent
Rob TroyIntroduction Cinematic & Other Movies
Robb AlveyAdditional Production
Robert SanchezInformation Technology
Robert SanchezAdditional Production
Rose VillasenorDirector of Operations
Ross McCallVoice Talent
Ryan FeltrinEngineering - Multiplayer
Ryan RutherfordDesign - Level Building
Sam NourianiProducer
Scott MenvilleVoice Talent
Scott PurvisAdditional Sound Design
Sean SlaybackDesign - Scripting
Sebastien HartonAnimation
Shawn BairdEngineering
Sloan AndersonArt
Steve GoldbergSound Design
Thaddeus SasserDesign - Scripting
Thiane LymanExecutive Producer
Thomas SzakolczayArt
Thor BenitezArt
Tilman SchaferEngineering - Multiplayer
Tim SimonecMusic Orchestration
Tom HaysAudio Director
Wade BrainerdEngineering
Wade McIntyreWriters
Yuri LowenthalVoice Talent

Comments

gurglesletch (on 28 September 2009)
I had lots of fun just replaying campaign missions? This was before i had ever experienced cod4 online.
Kingsora_be (on 15 January 2008)
Much better as the first Call of Duty for PS2, he was also very fun online btw.
View all