VGChartz Pro

The Elder Scrolls V: Skyrim

Global Total as of 11th Feb 2012 (units): 5.25m
Platform: Xbox 360Also on: PlayStation 3, Personal Computer
Developer: Bethesda Game Studios Genre: Role-Playing

Total Units

North America: 3.02m 57.5%
+ Europe: 1.65m 31.5%
+ Japan: 0.06m 1.2%
+ Rest of the World: 0.52m 9.9%
= Global 5.25m

Release History

BoxartTitlePublisherRegionDateDistribution
The Elder Scrolls V: Skyrim Bethesda SoftworksNorth America11th November 2011Retail
The Elder Scrolls V: Skyrim Bethesda SoftworksEurope11th November 2011Retail
The Elder Scrolls V: Skyrim Bethesda SoftworksJapan08th December 2011Retail

People

PersonRole
Adam AdamowiczConcept Art
Ahn HopgoodLead AI Programmer
Alan NanesQuest Design & Writing
Alex Schwartz-RuddAdditional Environment Art
Alex UttingAnimation
Andrew LangloisLevel Design
Andrew MeggsAdditional Programmer
Andy BarronEnvironment Art
Angela BrowderProducer
Ashley ChengProduction Director
Ben CarnowCharacter Art
Brett DouvilleLead System Programmer
Brian ChapinQuest Design & Writing
Brian RobbAI Programmer
Bruce NesmithLead Designer
Charles KimCharacter Art
Chris DayleAdditional Programmer
Chris EskoAdditional Programmer
Christiane H. K. MeisterLead Character Artist
Christopher RodriguezSystem Programmer
Christopher ZdanaAdditional Environment Art
Clara StruthersWorld Art
Cory EdwardsWorld Art
Craig WaltonGameplay Programmer
Dan TeitelGameplay Programmer
Dane OldsCharacter Art
Daniel T. LeeWorld Art
Daryl BrignerLevel Design
Dave SchreiberAdditional Audio
David DiAngeloGameplay Programmer
Dennis MejillonesCharacter Art
Emil PagliaruloSenior Designer & Writer
Emily SearsProduction Assistant
Erik DeitrickLead Interface Programmer
Gabrielle AdamsAdditional Environment Art
Gary NoonanAnimation
Grant StruthersSpecial Effects
Guy CarverLead Programmer
Hiu Lai ChongAdditional Character Art
Istvan PelyAdditional Graphic Design
Jangjoon ChaAnimation
Jason HammettSystem Programmer
Jay WoodwardAI Programmer
Jean SimonetSystem Programmer
Jeff BrowneLead Level Designer
Jeff GardinerSenior Producer
Jeff LundinSystem Programmer
Jeff SheimanGraphics Programmer
Jeremy BryantAnimation
Jim KjellinAdditional Programmer
Joel BurgessLevel Design
Joel DinoltSystem Programmer
Jon Paul DuvallQuest Design & Writing
Jonah LobeCharacter Art
Jonathan BilodeauGraphics Programmer
Joseph DiAngeloGameplay Programmer
Josh JonesLead Animator
Juan SanchezAnimation
Justin ShcramLevel Design
Ken CockerhamAdditional Programmer
Kevin KauffmanProducer
Kurti KuhlmannCo-Lead Designer
Lianne CruzAnimation
Liz BeetemAdditional Character Art
Liz RappAdditional Effects
Lucas HardiAdditional Character Art
Magnus AuvinenAdditional Programmer
Mark LampertAudio Director
Mark TeareSpecial Effects
Markus AlindAdditional Programmer
Massive BlackAdditional Character Art
Mat KrohnSystem Programmer
Matt DanielsAdditional Quest Design & Writing
Matthew CarofanoLead Artist
Megan SawyerEnvironment Art
Mike DulanySystem Programmer
Mike LipariSystem Programmer
Natalia SmirnovaInterface Art
Nate EllisAdditional Quest Design & Writing
Nate PurkeypileWorld Art
Nathan X McDyerProducer
Noah BerryLead Environment Art
Orin TresnjakaGraphics Programmer
Paul GraberGraphics Programmer
Phil NelsonProducer
Rafael VargasWorld Art
Rashad RedicWorld Art
Ray ArnettAdditional Animation
Ray LedererConcept Art
Ricardo GonzalezInterface Programmer
Ricardo VicensAnimation
Robert WisnewskiWorld Art
Ryan AshfordSystem Programmer
Ryan JenkinsLevel Design
Ryan LeaSystem Programmer
Ryan SalvatoreEnvironment Art
Ryan SearsWorld Art
Scott FrankeLead Graphics Programmer
Shane LiesegangQuest Design & Writing
Shannon BaileySystem Programmer
Steve CornettLevel Design
Steve MeisterGameplay Programmer
Tim LambSenior Producer
Todd HowardGame Designer
Tony GrecoWorld Art
William ShenQuest Design & Writing
Yan QinCharacter Art

Comments

vic_viper (on 10 February 2012)
@Kai Master: Try Pokemon.
man-bear-pig (on 05 February 2012)
Good to see it still selling well after the holidays! Although ive lost interest in it myself...
yo_john117 (on 23 January 2012)
Here's hoping that it can cross 7-8 million lifetime. Definitely one of the greats of all time.
Reebokanonymous (on 21 January 2012)
@Kai Master Don't forget the fact that digital distribution has not been accounted for in that total. It's way over 10m now.
Kai Master (on 21 January 2012)
9.85m 360+PS3+PC : just passed FF7's 9.72m and becomes the best selling adventure game ever ! ^^
Mordred11 (on 20 January 2012)
Sold almost identically with the PS3 version this week.
View all