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Tactics Ogre: Let Us Cling Together
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Total Units
| North America: | 0.10m | 21.8% |
| + Europe: | 0.04m | 10.1% |
| + Japan: | 0.27m | 61.1% |
| + Rest of the World: | 0.03m | 7.0% |
| = Global | 0.44m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Tactics Ogre: Unmei no Wa | Square Enix | Japan | 11th November 2010 | Retail |
![]() | Tactics Ogre: Let Us Cling Together | Square Enix | North America | 15th February 2011 | Retail |
![]() | Tactics Ogre: Let Us Cling Together | Square Enix | Europe | 25th February 2011 | Retail |
Characters
| Character |
|---|
| Canopus Wolff |
| Denim Powell |
| Guildus W. Burn |
| Kachua Powell |
| Lans Hamilton |
| Lans Tartare |
| Mildain Walhorn |
| Vice Bozeg |
| Warren Moons |
People
| Person | Role |
|---|---|
| Akihiko Yoshida | Character Design |
| Akiyoshi Masuda | Tool & System Programming |
| Eisuke Yokoyama | Producer |
| Hikaru Suzuki | Lead Menu UI Design |
| Hiroaki Kato | Project Manager |
| Hiroshi Minagawa | Director |
| Hitoshi Sakimoto | Music |
| Jiro Mifune | Lead Visual Effects Design |
| Kazuhiro Kataoka | Lead World Designer |
| Kiyofumi Kato | Lead Graphics Design |
| Kyoko Kitahara | Dialogue |
| Masaaki Kaneko | Sound Effects Designer |
| Masaharu Iwata | Music |
| Masateru Ishiguro | Additional Programming |
| Motoharu Tanaka | Lead Event Designer |
| Noriko Nishida | Visual Effects Design |
| Noritsugu Mochizuki | Battle & System Programmer |
| Seiki Iwamura | Visual Effects Programming |
| Shinichi Fujisawa | Main System Programmer |
| Shinpei Sakata | Lead Background Design & Technical Artist |
| Taiji Tsuchiya | Event Design |
| Takashi Katano | Programming Director |
| Takeshi Tomioka | AI Design |
| Tsubasa Masao | Character Design |
| Yasumi Matsuno | Game Design & Scenario |
| Yuichi Isobe | Event Script Editor |
| Yuichi Murasawa | Lead Menu System Designer |
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Comments
| AnimeandComics4life (on 02 October 2011) Ooops meant to say The last "time" not "the." :P | |
| AnimeandComics4life (on 02 October 2011) I'm so glad this game got remastered. The last the I layed my hands on a Final Fantasy game was when I imported the SNES and PS1 versions of this game. :) | |
| Galvanizer (on 15 May 2011) I hope they bring to iPhone. I also hope Minagawa goes on to direct FFXV next. :-) | |
| A203D (on 08 May 2011) Finished the game - cant wait to do all the sidequests and replay the story differently. ultimately i'm glad it came out on PSP, because it lets you play anywhere - even outside or in front of the tv! | |
| Fab_GS (on 29 April 2011) Excellent game. | |
| sbvgc2049 (on 23 April 2011) very nice story. | |
| View all | |




