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Child of Eden
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Total Units
| North America: | 0.22m | 66.5% |
| + Europe: | 0.08m | 24.1% |
| + Rest of the World: | 0.03m | 9.4% |
| = Global | 0.33m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Child of Eden | Ubisoft | North America | 14th June 2011 | Retail |
![]() | Child of Eden | Ubisoft | Europe | 17th June 2011 | Retail |
![]() | Child of Eden | Ubisoft | Japan | 06th October 2011 | Retail |
People
| Person | Role |
|---|---|
| Tetsuya Mizuguchi | Producer |
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Comments
| Commando (on 07 November 2011) Yeah I'm pretty sure the bundle copies don't count towards sales, given its via download as part of the new bundle | |
| yahoocom1984 (on 08 October 2011) nilli is a PS3 fanboy fuck off | |
| yo_john117 (on 24 September 2011) I really loved this game...but damn is it so hard. Needs better sales | |
| Goddbless (on 15 September 2011) This game is hard yet fun. It also doesn't hurt that it's pretty to look at. | |
| Mr Puggsly (on 10 September 2011) @ nilli - This doesn't require Kinect. Also, a game like this is more niche than core in my opinion. | |
| Venox2008 (on 09 September 2011) @nilli actually you can play with regular controller, like I do.. second thing most of the sales that you see in games (not just this one) are casuals.. :) other thing this game isn't for casuals, it's for both.. and it's hard game, that not many casuals can play, but they can learn..I think not all "hardcore" players could finish this game too, because it's really hard, but damn fun!.. | |
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