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GoldenEye 007
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Total Units
| North America: | 0.76m | 46.0% |
| + Europe: | 0.60m | 36.4% |
| + Japan: | 0.13m | 7.8% |
| + Rest of the World: | 0.16m | 9.7% |
| = Global | 1.65m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | GoldenEye 007 | Activision | North America | 02nd November 2010 | Retail |
![]() | GoldenEye 007 | Activision | Europe | 05th November 2010 | Retail |
![]() | GoldenEye 007 | Nintendo | Japan | 30th June 2011 | Retail |
Characters
| Character |
|---|
| Alec Trevelyan |
| Baron Samedi |
| Boris Grishenko |
| Dmitri Mishkin |
| Dr. No |
| Ernst Blofeld |
| Francisco Scaramanga |
| General Ourumov |
| James Bond |
| Jaws |
| Natalya Simonova |
| Oddjob |
| Red Grant |
| Rosa Klebb |
| Xenia Onatopp |
People
| Person | Role |
|---|---|
| Adam Jones | Design |
| Adam Smart | Design |
| Adam Ward | Motion Capture Department |
| Adrian Mannion | Art |
| Adrian Schiller | Additional Voices |
| Adrian Smith | Additional Graphics |
| Ahmad Ghourab | VFX |
| Al Nedjari | Additional Voices |
| Alec Newman | Motion Capture Performance |
| Alec Newman | Voice: Valentin Dmitrovich Zukovsky |
| Ales Mav | Additional Animation Support |
| Alessandro Ciucci | Additional Animation Support |
| Alessio Nitti | Additional Rigging support |
| Alex Cole | VFX |
| Alex Luong | Additional Art |
| Alistair Muir | Cutscene Department |
| Andrea Coppedč | Additional Animation Support |
| Andreas Glad | VFX |
| Andrew Lee | Motion Capture Department |
| Andrew Thompson | Production |
| Andy Bee | Art |
| Andy Wilson | Character |
| Anthony Baldwin | Art |
| Anthony Stevens | Art |
| Antonio Palermo | Motion Capture Department |
| Anvitha Arun | Additional Animation Support |
| B Jones | Costume Designer |
| Beatriz Romilly | Additional Voices |
| Ben Cooke | Motion Capture Performance |
| Ben Wooding | Design |
| Brad Warren | Design |
| Carl Bilby | Art |
| Carlos Villarreal Kwasek | Cutscene Department |
| Carmelo Leggiero | Additional Animation Support |
| Cavan Judge | Additional Art |
| Chad Ellis | Cutscene Department |
| Chris Coupe | Programming |
| Chris Darling | Cutscene Department |
| Chris Long | Programming |
| Christian Kickenwietz | Motion Capture Department |
| Clive Stevenson | Additional Art |
| Craig Peck | Additional Animation Support |
| Daljit Singh | Art |
| Damien Walters | Motion Capture Performance |
| Dan Burns | Additional Art |
| Dan Scott | Programming |
| Daniel Craig | Voice: James Bond |
| Daniel Curshen | Additional Voices |
| Daniel Leafe | Design |
| Daniel Peake | Design |
| David Alonso | Art |
| David Croeser | Character |
| Deanne Cowe | Art |
| Derek Leigh-Gilchrist | Programming |
| Dhaffer L'Abidine | Additional Voices |
| Dhanu Muddikuppam | Additional Gameplay Animation Support |
| Diganta Talukdar | Rigging Department |
| Dr. David Doak | Screenplay |
| Duncan Botwood | Production Designer |
| Duncan Bradshaw | Audio |
| Ed Richardson | Motion Capture Performance |
| Ed Richardson | Gameplay Animation |
| Ed Stoppard | Motion Capture Performance |
| Ed Stoppard | Voice: Dimitri Mishkin |
| Edward Hull | Additional Animation Support |
| Elliot Cowan | Voice: Alec Trevelyan |
| Elliot Cowan | Motion Capture Performance |
| Fabrice Visserot | Facial Department |
| Fintan McKeown | Additional Voices |
| Fu Keung Ip | Gameplay Animation |
| Gareth Mooney | Art |
| Gary Baker | Additional Art |
| Georgina White | Motion Capture Performance |
| Gordon Alexander | Motion Capture Performance |
| Graeme Norgate | Music Composer |
| Graeme Norgate | Sound Effects |
| Graham Gallagher | Central Animation Department |
| Graham Smith | Sound System and Tools |
| Grant Kirkhope | Music Composer |
| Guy Cockcroft | Audio |
| Haresh Gurbani | Gameplay Animation |
| Hiroshi Yamauchi | Executive Producer |
| Iain Harrison | Art |
| Ignacio Sastre | Additional Animation Support |
| Jacopo Agosto | Rigging Department |
| James Lyons | Gameplay Animation |
| James Walters | Art |
| James Wynn | Programming |
| Jamie Frith | Gameplay Animation |
| Jamie Gibson | Character |
| Jamie Small | Design |
| Jay Malhotra | Art |
| Jim Spain | Cutscene Department |
| Jimmy Akingbola | Additional Voices |
| Jimmy Livingstone | Motion Capture Performance |
| Jo HArrison | Motion Capture Performance |
| John Barker | Design |
| Jon Jones | Facial Department |
| Jon Tollman | Production |
| Jon Williams | Production |
| Jonathan Aris | Additional Voices |
| Jose Lopes | Motion Capture Performance |
| Jose Lopes | Gameplay Animation |
| Jose Luis Garcia Camara | Central Animation Department |
| Juan Ramón Pou Cabanillas | Additional Animation Support |
| Judi Dench | Voice: M |
| Judith Pope | Central Animation Department |
| Kai Martin | Motion Capture Performance |
| Karl Hilton | Scenic Art |
| Kate Magowan | Voice: Xenia Onatopp |
| Kate Magowan | Motion Capture Performance |
| Kenji Miki | Nintendo Producer |
| Kev Stainwright | Audio Programming |
| Kevin Bayliss | Voice Artist - James Bond |
| Kieran Teasdale | Design |
| Kirsty Mitchell | Voice: Natalya Simonova |
| Kirsty Mitchell | Motion Capture Performance |
| Kuruvilla Varvhese | Additional Gameplay Animation Support |
| Lars Verhoeff | Art |
| Laurence Possa | Voice: General Ourumov |
| Laurentiu Possa | Motion Capture Performance |
| Lee Ames | Art |
| Lee Campbell | Audio |
| Leigh Griffiths | Design |
| Lewis Boadle | Front End & HUD |
| Lewis Boadle | Art |
| Lisa Gilbert | Motion Capture Performance |
| Lloyd Hooson | Cutscene Department |
| Louiza Patikas | Additional Voices |
| Luca Cantani | Additional Animation Support |
| Ludvig Lindqvist | VFX |
| Luke Shardlow | Additional Art |
| Marcel Swanepoel | Additional Art |
| Marcus Baxendale-Baines | Design |
| Mark Alexander Soliven | Cutscene Department |
| Mark Edmonds | Photography |
| Mark Hetherington | Programming |
| Mark Monero | Additional Voices |
| Mark Ranson | Additional Art |
| Mark Topley | Audio Programming |
| Martin Gibbins | Programming |
| Martin Hollis | Producer and Director |
| Martin McBain | Cutscene Department |
| Mat Sneap | Programming |
| Matt Farrell | Art |
| Matt Marriott | Art |
| Michael Parker | Design |
| Michael Robinson | Production |
| Mike Boylan | Facial Department |
| Mike York | Additional Animation Support |
| Mitja Rabar | Additional Animation Support |
| Monty Norman | James Bond Theme |
| Nathan Dell | Gameplay Animation |
| Nathan Osgood | Voice: Sky Briggs |
| Neil Bushnell | Design |
| Neil Davies | Additional Art |
| Nicholas Boulton | Additional Voices |
| Nick Jeffries | Motion Capture Performance |
| Nick Kahn | Motion Capture Performance |
| Nick Nevern | Additional Voices |
| Nick Tigg | Motion Capture Performance |
| Nicolas Villarreal-Kwasek | Art |
| Nigel Ouine-Bentley | Art |
| Oliver Hollies | Motion Capture Performance |
| Ollie Trotman | Additional Gameplay Animation Support |
| Paul Bates | Programming |
| Paul Campbell | Art |
| Paul Gregory | Character |
| Paul Searle | Additional Art |
| Paul Underwood | Gameplay Animation |
| Peter Hopkins | Design |
| Peter Vesti Frendrup | Design |
| Phil Callaghan | Programming |
| Phil Hook | Additional Animation Support |
| Philip Dobson | Art |
| Philip Rowe | Gameplay Animation |
| Phill Bennett | Design |
| Rajesj Prasad | Additional Rigging support |
| Remi Tjon Ajong | Additional Animation Support |
| Richard Campbell | Motion Capture Performance |
| Richard Hockey | Design |
| Richard Holleworth | Motion Capture Department |
| Richard Smith | Facial Department |
| Rob Benton | Art |
| Rob Matthews | Production |
| Rob Matthews | Script |
| Robert Howes | Rigging Department |
| Robert Somers | Additional Animation Support |
| Robin Beanland | Elevator Music |
| Robin Beddall | Additional Art |
| Rory Kinnear | Voice: Tanner |
| Sam Humphries | Gameplay Animation |
| Sam Ignasiak | Additional Art |
| Sarah Estelle Carter | Programming |
| Sarah Scott | Audio |
| Shigeru Miyamoto | Producer |
| Simon Edgar | VFX |
| Simon Kirk | Art |
| Simon Phipps | Design |
| Slav Shumov | Additional Voices |
| Sonia Balaco | Voice: Sgt. Garcia |
| Sonia Balaco | Motion Capture Performance |
| Steen Young | Motion Capture Performance |
| Steffan Boje | Additional Voices |
| Stephane Cornicard | Additional Voices |
| Stephen Davison | Character |
| Stephen Ellis | 2nd Unit Director |
| Steve Bamford | Additional Rigging support |
| Steve Duckworth | Audio |
| Steven Manship | Additional Animation Support |
| Stuart Bee | Design |
| Sun He | VFX |
| Sydney Franklin | Rigging Department |
| Tim Coupe | Production |
| Timothy Hutton | Facial Department |
| Timothy Watson | Additional Voices |
| Tom Nemeth | Additional Art |
| Tony Morley | Motion Capture Performance |
| Tony Wills | Motion Capture Department |
| Trevor White | Additional Voices |
| Vector Meldrew | Additional Motion Graphics Support |
| Velibor Topic | Additional Voices |
| Vincent Carmichael | Additional Voices |
| Wilhelm Ogterop | Additional Animation Support |
| Yvonne Wandera | Motion Capture Performance |
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Comments
| oniyide (on 26 February 2012) @salnax im gonna assume thats sarcasm because you are way to smart for that to be a true statement | |
| Salnax (on 21 February 2012) This game sold much better than the HD counterparts. Developers should obviously stop making games for those consoles and shift over to the Wii. | |
| oniyide (on 19 January 2012) yeah that aint happening, ever | |
| goldeneye0065r (on 02 January 2012) 1.55 m come on give it another 7 m and it will beat n64 outir tie it | |
| Sccop (on 26 November 2011) Best campaign I've ever played for a competitive multiplayer FPS. | |
| Conegamer (on 06 November 2011) What a great game. I wonder is sales will increase when Reloaded is released? | |
| View all | |





