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Deus Ex: Human Revolution
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Total Units
| North America: | 0.20m | 46.9% |
| + Europe: | 0.17m | 39.4% |
| + Rest of the World: | 0.06m | 13.7% |
| = Global | 0.42m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Deus Ex: Human Revolution | Square Enix | North America | 23rd August 2011 | Retail |
![]() | Deus Ex: Human Revolution | Square Enix | Europe | 26th August 2011 | Retail |
Characters
People
| Person | Role |
|---|---|
| Jean-Francois Dugas | Designer |
| Michael McCann | Composer |
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Comments
| FaRmLaNd (on 16 December 2011) Good legs so far considering its first week. | |
| roboticsun61 (on 16 December 2011) SE said 2.2m sold to date last month. so at least 0.6M were sold on PC. not bad | |
| cars298 (on 09 November 2011) less sell as compared to its performance | |
| Kenchu (on 01 November 2011) nilli, why do you so obsessed about this? Developers will continue supporting platforms where they think they can make a profit. You don't need to worry about their decisions. | |
| nilli (on 31 October 2011) Sure but those digital sales include every farmville shit game you can think of. These games still sell more from retail. Just like Witcher 2 did. There is no way that this game sold more from digital if even Witcher 2 didn't. | |
| Kenchu (on 29 October 2011) Digital distribution surpassed retail sales in 2010. Since then they've increased. So a rough estimate would be more than 2x the sales being displayed here. | |
| View all | |




