Global Total as of 30th Sep 2017 (units): 1.98m
Platform: Super Nintendo Entertainment SystemAlso on: Wii, iOS, Microsoft Windows
Developer: Maxis Genre: Simulation

Total Units

North America: 0.93m 46.8%
+ Europe: 0.27m 13.4%
+ Japan: 0.75m 37.7%
+ Rest of the World: 0.04m 2.2%
= Global 1.98m

Release History

SimCity NintendoJapan26th April 1991Retail
SimCity NintendoNorth America10th September 1991Retail
SimCity NintendoEurope24th September 1992Retail

Game Overview

SimCity is a simulation game developed by Maxis and released on iOS, Microsoft Windows, Super Nintendo Entertainment System, Wii.

External Links


goldeneye0065r (on 29 December 2011)
1.98 m sales not bad after picking up
from a pawn i realised this was actually
pretty darn good
mjk45 (on 19 February 2009)
miyamoto was so impressed with the game
he personally bought the Japanese rights
for it
and along with it being such a
great game his association might have
helped with the great sales for a
western game
Egghead (on 26 January 2009)
WTF, how on Earth did this sell so well
in Japan = S
Vas-y (on 25 August 2008)
When I was a child I used to play it
everyday but I never got 500.000
inhabitants. After a big break I tried
it again - ten years later I have
finally succeded in it!
Sim City on
SNES got me to play every new version.
Now I'm playing Sim City 4 for almost
three years. This game has my heart
Kihniö (on 02 July 2008)
Remember time when i didn´t knew how the
houses got electricity..
Very fun
game.Back in Snes days
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