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Super Street Fighter IV
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Total Units
| North America: | 0.48m | 60.4% |
| + Europe: | 0.17m | 21.9% |
| + Japan: | 0.07m | 9.1% |
| + Rest of the World: | 0.07m | 8.5% |
| = Global | 0.80m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Super Street Fighter IV | Capcom | North America | 27th April 2010 | Retail |
![]() | Super Street Fighter IV | Capcom | Japan | 28th April 2010 | Retail |
![]() | Super Street Fighter IV | Capcom | Europe | 30th April 2010 | Retail |
Characters
People
| Person | Role |
|---|---|
| Akihiro Shimizu | Programmer |
| Akira Masuda | Character Animator |
| Akira Toba | Stage Character Artist |
| Asami Komatsu | New Character Concept Designer |
| Atsumi Kawasaki | Character Animator |
| Atsuo Fujimoto | Character Modeler |
| Atsushi Hakamada | Character Animator |
| Atsushi Maeda | Stage Artist |
| Atsushi Tamamura | Lead Game Designer |
| Ayumi Miyake | Character Animator |
| Ayumi Tsuzaki | Interface Artist |
| Ayumu Ishiwata | Character Select Portrait Artist |
| Bungo Iwai | Motion Technical Director |
| Chie Aisou | Stage Artist |
| Chikako Zanami | Interface Artist |
| Chris Kent | Voice Actor - Rufus |
| Dai Kawawaki | Programmer |
| Daiki Yoden | Programmer |
| Daisuke Aoki | Line Manager |
| Daisuke Kanauchi | Support Staff |
| Daisuke Kojima | Character Modeler |
| Daisuke Nakai | Character Animator |
| Daisuke Yoshimoto | Character Animator |
| Emiko Kawasaki | Scenario Designer |
| Emiko Kawasaki | Dialect Coach |
| Fumiko Kobayashi | Support Staff |
| Gou Hattori | Motion Designer |
| Hideaki Maruyama | Lead Programmer |
| Hideyuki Fukasawa | Music Composer |
| Hiroaki Yamasaki | Game Designer |
| Hiroki Uchiyama | Motion Capture Animator |
| Hiromitsu Nakano | Stage Character Artist |
| Hiroshi Kouchi | Character Modeler |
| Hiroshi Matsumoto | Executive Producer |
| Hiroshi Waki | Technical Manager |
| Hirotoshi Shiozaki | Lead Game Designer |
| Hitoshi Yokota | Technical Support |
| Hongsuk Song | Support Programmer |
| Ikuho Kiyota | Character Modeler |
| Kaori Oda | Interface Artist |
| Kazuhiro Gotani | Support Staff |
| Kazuhito Ezawa | Motion Capture Animator |
| Keiji Inafune | Executive Producer |
| Keizi Nishino | Character Modeler |
| Kenji Mizobuchi | Dialect Coach |
| Kenjiro Morita | Stage Character Artist |
| Kenzo Kobori | Programmer |
| Kinue Murayama | Stage Artist |
| Kiyoshi Tada | Interface Artist |
| Kyle Hebert | Voice: Ryu |
| Laura Bailey | Voice Actor: Chun Li |
| Maiko Aoshima | Interface Artist |
| Makoto Kobayashi | Motion Capture Line Producer |
| Makoto Tomozawa | Sound Director |
| Makoto Tomozawa | Dialect Coach |
| Masafumi Taketoshi | Lead Programmer |
| Masahiro Taguchi | Technical Director |
| Masaki Otani | 2D Artist |
| Masaki Tanaka | Support Staff |
| Masatoshi Washimi | Project Manager |
| Masayoshi Iwata | New Character Concept Designer |
| Masayuki Endou | Sound Designer |
| Miki Kobayashi | Interface Artist |
| Mineaki Sugata | Character Modeler |
| Mitsuo Matsuyama | Lead Game Designer |
| Motoharu Morishita | Character Modeler |
| Natsuki Shiozawa | Assistant Producer |
| Nobuhiro Shimada | Character Animator |
| Noriko Takase | VFX Artist |
| Ryohei Koyama | Programmer |
| Ryoichi Nakamura | Character Select Portrait Artist |
| Ryosuke Nakano | Programming Director |
| Sachiyo Senda | Stage Artist |
| Saki Nouchi | VFX Artist |
| Sei Sato | Composer Manager |
| Seigo Kimura | Game Designer |
| Seiichi Yamaguchi | Lead Programmer |
| Shingo Ohi | Technical Support |
| Shinichi Hirosawa | Character Modeler |
| Shinichi Ogata | Stage Character Artist |
| Shinji Utsunomiya | Character Animator |
| Shinobu Naganuma | VFX Artist |
| Shinsuke Yamamoto | Art Line Manager |
| Shohei Imamura | Character Modeler |
| Sohta Harada | Programmer |
| Syohei Sugano | Interface Artist |
| Syoko Aisaka | Interface Artist |
| Tadahiro Yoshihira | Motion Capture CG Supervisor |
| Tadashi Kubo | Motion Capture Animator |
| Tadashi Tamura | VFX Artist |
| Taisaku Okada | Director |
| Takashi Nishiyama | Executive Producer |
| Takashi Tsukamoto | Executive Director |
| Takashige Ohnishi | Stage Artist |
| Takayuki Nakamura | Character Animator |
| Takeshi Hayashi | New Character Concept Designer |
| Taketoshi Sano | Game Designer |
| Takuo Katsura | Lead Programmer |
| Tasuku Takahashi | Character Animator |
| Tatsuya Nakae | Technical Support |
| Tetsuya Ito | Stage Character Artist |
| Tetsuya Yamamoto | Character Animator |
| Tomofumi Yamaguchi | VFX Artist |
| Tomohiro Takada | Stage Character Artist |
| Tomohisa Fukui | Character Modeler |
| Tomoki Asano | Character Modeler |
| Toshio Ohashi | Motion Capture Director |
| Toshiyuki Kamei | Art Director |
| Yasuo Mizuma | Programmer |
| Yasuyuki Oda | Game Designer |
| Yoji Morishita | VFX Artist |
| Yoshiyuki Ogami | Programmer |
| Youhei Kouno | Character Animator |
| Youhei Takahashi | 2D Artist |
| Youichirou Soeda | Character Animator |
| Yousuke Minami | Game Designer |
| Yuichiro Endo | Character Select Portrait Artist |
| Yuichiro Kouno | Programmer |
| Yuki Kabashima | Lead Programmer |
| Yukinori Kanda | Sound Manager |
| Yutaka Wakayama | Motion Designer |
| Yuto Akiyama | Character Animator |
| Yuuki Hayashi | 2D Artist |
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Comments
| yo_john117 (on 24 September 2011) Doesn't look like it will be able to reach 1 million | |
| vashkey (on 11 November 2010) sreet fighter | |
| quigontcb (on 31 October 2010) Sales are really good, but then again I see so many games of far lesser quality selling 10X or more than this, Doesnt make this game any less fun though. | |
| krammaii (on 20 May 2010) This wasn't undershipped, it's everywhere. Regardless, amazing sales for what is essentially a re-release!! | |
| MeTc123_VG_EditioN_ (on 19 May 2010) great game, the capcom shipment was too low and VG has undertracked a lot | |
| KillerJawz (on 09 May 2010) Well im glad this doesn't carry the usual price tag I guess. Really good sales considering it's an expansion O.o | |
| View all | |





