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Crysis 2
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Total Units
| North America: | 0.12m | 22.9% |
| + Europe: | 0.33m | 60.2% |
| + Rest of the World: | 0.09m | 16.9% |
| = Global | 0.54m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Crysis 2 | Electronic Arts | North America | 22nd March 2011 | Retail |
![]() | Crysis 2 | Electronic Arts | Europe | 25th March 2011 | Retail |
![]() | Crysis 2 | Electronic Arts | Japan | 14th April 2011 | Retail |
Characters
| Character |
|---|
| Alcatraz |
| Jacob Hargreave |
| Nathan Gould |
| Prophet |
People
| Person | Role |
|---|---|
| David Ramos de la Fuente | Gameplay and Animation Programmer |
| Francois Roughol | Senior Level Designer |
| Rick Underhill | 3D Artist |
| Shashank Uchil | Level Designer |
| Tav Shande | Senior Environment Artist |
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Comments
| cars298 (on 09 November 2011) we play in america in this game......less selling as its performance | |
| Zkuq (on 08 August 2011) @-girgosz-: This game WAS on Steam. Anyway, it got what it deserved (and maybe even more than it deserved on consoles). | |
| -girgosz- (on 07 July 2011) And the game isn't even on steam so the sales are REEEEAAAAALLY crap. | |
| yahoocom1984 (on 28 June 2011) DX 11 patch just came out, Nvidia paid Crytek 2 million dollars to release the patch | |
| yahoocom1984 (on 28 June 2011) DX 11 patch just came out, Nvidia paid Crytek 2 million dollars to release the patch | |
| chidori-chan2 (on 03 May 2011) awfull sales. | |
| View all | |




