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Brink for PlayStation 3 - Sales, Wiki, Release Dates, Review, Cheats, Walkthrough
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Ratings

     

Alternative Names

ブリンク

Developer

Splash Damage

Genre

Shooter

Other Versions

X360, PC

Release Dates

05/10/11 Bethesda Softworks
07/14/11 Bethesda Softworks
05/13/11 Bethesda Softworks

Community Stats

Owners: 23
Tracked: 2
Wishlist: 7
Now Playing: 0

Summary

Brink is an immersive shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character across all modes of play. You decide the role you want to assume in the world of Brink as you fight to save yourself and mankind’s last refuge for humanity. Brink offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative control system that will keep you coming back for more.

 

A man-made floating city called the Ark, made up of hundreds of separate floating islands, is on the brink of all-out civil war. Originally built as an experimental self-sufficient and 100% “green” habitat, the reported rapid rise of the Earth’s oceans has forced the Ark to become a refuge for humanity.  Crammed with the original Ark founders, their descendants, as well as tens of thousands of refugees, the Ark exists in total isolation from the rest of the world. With 25 years of social unrest, the inhabitants of the Ark have reached their breaking point. It’s up to you to decide the future of the Ark and the human race.

 

Key Features:

 

  • Blurring the Lines Between Offline and Online - Advance your character’s development across every gameplay mode: single player, co-op, and multiplayer. Gain experience points that you can spend on customizing and upgrading your skills and abilities, designing an entirely unique look and feel for your character. 
  • Groundbreaking Kinesthetics - Brink uses the familiar shooter controls that you’re used to, without frustrating, artificial constraints and takes advantage of a new feature: the SMART button.  When you press the SMART button, the game dynamically evaluates where you’re trying to get to, and makes it happen. No need to perfectly time a jump or vault, the game knows what you want to do.
  • Context-Sensitive Goals and Rewards - Objectives, communications, mission generation, and inventory selection are all dynamically generated based on your role, your status, your location, your squad-mates, and the status of the battle in all gameplay modes.  You’ll always know exactly where to go, what to do when you get there, and what your reward will be for success.

Virtual Texturing – Brink’s proprietary technology, Virtual Texturing, breaks new ground on current-gen consoles and PCs with an even greater focus on highly detailed characters, realistic environments, lighting, effects, and atmospherics,. This competitive lead on the squad-combat genre helps thrust players into the gritty reality of the Ark's epic secluded arcology.

Latest Screenshots

Latest Updates

Release Date Added to Database oliist 25th May 2011
Critic Review Added to Database Fab_GS 18th May 2011
Critic Review Added to Database Fab_GS 18th May 2011
Critic Review Added to Database Fab_GS 18th May 2011
Critic Review Added to Database Fab_GS 11th May 2011
Critic Review Added to Database Fab_GS 11th May 2011
Critic Review Added to Database Fab_GS 10th May 2011
Release Date Added to Database oliist 11th Apr 2011
Release Date Added to Database oliist 11th Apr 2011
Game Information Updated oliist 06th Mar 2011

Sales History

Total Sales
0.01m
Japan
0.29m
NA
0.32m
Europe
0.12m
Others
0.73m
Total
1 n/a 84,115 38,222 25,310 147,647
2 n/a 18,303 20,351 9,519 48,173
3 n/a 11,692 11,111 5,451 28,254
4 n/a 8,889 11,259 5,081 25,229
5 n/a 5,576 10,404 4,301 20,281
6 n/a 3,590 14,814 5,474 23,878
7 n/a 3,265 8,229 3,231 14,725
8 n/a 2,261 7,120 2,711 12,092
9 n/a 1,477 6,301 2,321 10,099
10 2,718 1,275 4,957 1,843 10,793

Opinion (13)

yahoocom1984 posted 25/07/2011, 05:46
The sales are ok, around 1.2 million across 3 platforms now, Hope they can imporve it in the sequel
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Rainbow Yoshi posted 24/07/2011, 09:36
So I guess this didn't turn out as good? I guess it could be improved with a sequel.
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slipknotfan posted 26/06/2011, 02:32
Rented it from redbox. it was ok.
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yahoocom1984 posted 18/06/2011, 01:27
Brink now passed 1 million copies across 3 formats if you consider steam sales. THis game will pass 2 million units across 3 platforms lifetime. Not bad for this game
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Gimgak posted 06/06/2011, 02:15
What should be a budget title. They didn't invest that much if all they really made was 8 maps and called it a game. Pretty sure its on the low end of AAA games.
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yahoocom1984 posted 28/05/2011, 06:03
It's not a budget title, Bethesda and splash damage invested a lot in this game but Splash damage fails to deliver at the last moment
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