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JU-ON: The Grudge
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Total Units
| North America: | 0.06m | 78.8% |
| + Europe: | 0.00m | 3.9% |
| + Japan: | 0.01m | 10.1% |
| + Rest of the World: | 0.01m | 7.2% |
| = Global | 0.08m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Kyoufu Taikan: JU-ON | AQ Interactive | Japan | 30th July 2009 | Retail |
![]() | JU-ON: The Grudge | Xseed Games | North America | 13th October 2009 | Retail |
![]() | JU-ON: The Grudge | Rising Star | Europe | 30th October 2009 | Retail |
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Comments
| spurgeonryan (on 28 December 2009) Still it had no advertisement, and you know it cost like nothign to make. I think 40 thousand is surprising for this title. I was thinking in the numbers of spray or that zorro game that came out. | |
| whatz3rname (on 14 November 2009) The PAL boxart is horrible, HORRIBLE!. | |
| Chrizum (on 28 October 2009) They should have called this game "The Grudge: the video game" in the US. Would have sold three times the amount. | |
| JTurner82 (on 23 October 2009) The main problem with JU-ON is that it's not a great game. The concept of using a flashlight to explore an area and receiving jump scares is very interesting, and there were moments that I did indeed jump, but I had two major issues with the game: 1) the controls were frustrating 2) the game is too damn short. Had those two issues been fixed, this could've been a pretty good game. As it is, though, it is an ambitious experiment which sadly falls short of greatness. | |
| cliffhanger (on 23 October 2009) It's getting really bad reviews. too bad, I was thinking about getting it. | |
| AtomSpyTroy (on 23 October 2009) I totally just bought this... can't wait to try it. | |
| View all | |




