Dragon Ball: Raging Blast

Global Total as of 14th Nov 2015 (units): 0.50m
Platform: Xbox 360Also on: PlayStation 3
Developer: Spike Genre: Fighting

Total Units

North America: 0.35m 70.9%
+ Europe: 0.08m 17.0%
+ Japan: 0.02m 3.9%
+ Rest of the World: 0.04m 8.2%
= Global 0.50m

Release History

Dragon Ball: Raging Blast Namco Bandai GamesNorth America10th November 2009Retail
Dragon Ball: Raging Blast Namco Bandai GamesJapan12th November 2009Retail
Dragon Ball: Raging Blast Namco Bandai GamesEurope13th November 2009Retail

Game Overview

Dragon Ball: Raging Blast is a fighting game developed by Spike and released on PlayStation 3, Xbox 360.



WarmachineX (on 18 February 2010)
bah, i hate tenkaichi. I just want
another burst limit with buu saga
Mr Puggsly (on 10 February 2010)
Wow, I didn't even know this game
existed. Well its still $60, so it might
have legs after price drops.
Garnett (on 10 February 2010)
The story mode was decent but the
freaking stars sh1t was dumb. So was the
online, give me back my power

This game flopped more than
a fish out of water.
LordMatrix (on 07 December 2009)
Earning stars to unlock things is lame.
I prefer using credits like you did in
all the previous games. They are trying
to force you to play the game on hard
with those dang things.
numb094 (on 02 December 2009)
This game suffered poor promotion at the
hands of Bandai Namco. I wouldn't worry
about how bad its sales are, since this
game was made strictly for diehard DBZ
fans of the Tenkaichi series. Burst
Limit had good promotion, but it didn't
reach 1 million copies, while lesser
promoted games have. Bandai will go more
mainstream promotion with one that's
not entirely directed at that
demographic and has wider audience
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