Marvel: Ultimate Alliance 2

Global Total as of 29th Nov 2014 (units): 0.32m
Platform: WiiAlso on: Nintendo DS, PlayStation 3, PlayStation 2, PlayStation Portable, Xbox 360
Developer: n-Space Genre: Role-Playing

UK Annual Summary (Units)

YearYearlyChangeTotal
2009N/AN/AN/A
2010N/AN/AN/A
2011552N/AN/A
2012454-17.8%N/A
2013393-13.4%N/A
201464363.6%N/A

Note, data for this region is incomplete.

Comments

valen200 (on 15 December 2010)
game was inferior to first. bought it
heavily discounted used and still
disapointed
Red4ADevil (on 21 January 2010)
Even vicarious visions didnt make this
version (the ones that made first one)
dark_gh0st_b0y (on 19 January 2010)
that's what happens when you remove
motion controls from Wii games...

IGN
hated the motion controls on the 1st
game and said they were pointless.... so
what?
who cares what IGN thinks, Wii
love motion controls of 1st Marvel
Alliance
spurgeonryan (on 16 October 2009)
It obviously cost them less to make for
the wii and the success of the others
will offset the loss on the Wii.
Hopefully?
dark_gh0st_b0y (on 10 October 2009)
bluh, there a slight improvement in
graphics, characters and content,
but.......motion controls are removed
and this makes the game VERY boring!!
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