VGChartz Pro

Marvel: Ultimate Alliance 2

Global Total as of 12th May 2012 (units): 0.30m
Platform: WiiAlso on: Nintendo DS, PlayStation 3, PlayStation 2, PlayStation Portable, Xbox 360
Developer: n-Space Genre: Role-Playing

Total Units

North America: 0.24m 80.6%
+ Europe: 0.03m 11.0%
+ Rest of the World: 0.03m 8.4%
= Global 0.30m

Release History

BoxartTitlePublisherRegionDateDistribution
Marvel: Ultimate Alliance 2 ActivisionNorth America15th September 2009Retail
Marvel: Ultimate Alliance 2 ActivisionEurope25th September 2009Retail

Comments

valen200 (on 15 December 2010)
game was inferior to first. bought it heavily discounted used and still disapointed
Red4ADevil (on 21 January 2010)
Even vicarious visions didnt make this version (the ones that made first one)
dark_gh0st_b0y (on 19 January 2010)
that's what happens when you remove motion controls from Wii games...

IGN hated the motion controls on the 1st game and said they were pointless.... so what?
who cares what IGN thinks, Wii love motion controls of 1st Marvel Alliance
spurgeonryan (on 16 October 2009)
It obviously cost them less to make for the wii and the success of the others will offset the loss on the Wii. Hopefully?
dark_gh0st_b0y (on 10 October 2009)
bluh, there a slight improvement in graphics, characters and content, but.......motion controls are removed and this makes the game VERY boring!!
YoshiLimbo (on 07 October 2009)
I was really looking forward to this game, but they put no effort into the Wii version at all! No buy from me.
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