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WarioWare D.I.Y.
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Total Units
| North America: | 0.12m | 22.8% |
| + Europe: | 0.16m | 31.8% |
| + Japan: | 0.20m | 38.3% |
| + Rest of the World: | 0.04m | 7.1% |
| = Global | 0.51m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Made in Ore | Nintendo | Japan | 29th April 2009 | Retail |
![]() | WarioWare D.I.Y. | Nintendo | North America | 28th March 2010 | Retail |
![]() | WarioWare: Do It Yourself | Nintendo | Europe | 30th April 2010 | Retail |
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Comments
| Diglet (on 21 May 2010) europe saved this. | |
| Roar_Of_War (on 17 May 2010) Holy- Look at that jump in Others! | |
| Smeags (on 04 May 2010) Well, it is a pretty awful title... I mean... there's not a whole lot of people who want to "Do it themselves". Yes, I know that there's a whole bunch of ready to play Micro-games at your finger-tips, but the average consumer doesn't. Not saying this is the biggest factor in why the game isn't selling well, but I'd recon it's one of 'em. | |
| morenoingrato (on 02 May 2010) how do they keep tracl of download games, maybe... | |
| Dand (on 27 April 2010) How is this possible? This numbers are unbelievable | |
| Buzzi (on 22 April 2010) Maybe really is like Nintendo says, piracy is a real problem...about all sequels sold less copies, many bombed...3DS should solve this problem, like PS3 did... | |
| View all | |





