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DeathSmiles
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Total Units
| North America: | 0.11m | 50.4% |
| + Europe: | 0.04m | 19.5% |
| + Japan: | 0.05m | 22.7% |
| + Rest of the World: | 0.02m | 7.3% |
| = Global | 0.21m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | DeathSmiles | Cave | Japan | 23rd April 2009 | Retail |
![]() | DeathSmiles | Aksys Games | North America | 29th June 2010 | Retail |
![]() | DeathSmiles | Rising Star | Europe | 18th February 2011 | Retail |
People
| Person | Role |
|---|---|
| Kaori Nakamura | Voice: Sakura |
| Manabu Namiki | Music Composer |
| Miho Hayashi | Voice: Caspar |
| Naomi Iida | Voice: Windia |
| Natsuko Tauchi | Voice: Rosa |
| Rumi Abe | Voice: Follett |
| Takeshi Miyamoto | Composer |
| Yukinatsu Mori | Character Design |
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Comments
| T.Rexington (on 03 April 2012) Holy crap! 200,000 sales lifetime? Not too bad for a game of this caliber. MS should really invest a bit more in low budget Japanese games. As in, they should bring more of their Japanese developed games to NA, they seem to outprofit their Japanese counter part everytime. | |
| T.Rexington (on 25 February 2012) Loved this game, gonna have to rebuy, I liked 2X, but the art direction was much better in this one I thought. | |
| man-bear-pig (on 10 February 2012) Low sales | |
| man-bear-pig (on 10 February 2012) Good game, | |
| man-bear-pig (on 10 February 2012) Good game, | |
| reviniente (on 22 November 2011) I hadn't really thought 'bout it, but it seems EMEAA sales will surpass those of Japan. | |
| View all | |




