Resonance of Fate

Global Total as of 06th Sep 2014 (units): 0.69m
Platform: PlayStation 3Also on: Xbox 360
Developer: tri-Ace Genre: Role-Playing

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
30th January 20101131,576N/A131,576
06th February 2010227,344-79.2%158,920
13th February 2010314,240-47.9%173,160
20th February 201047,060-50.4%180,220
27th February 201055,120-27.5%185,340
06th March 201063,797-25.8%189,137
13th March 201073,262-14.1%192,399
20th March 2010829,647808.9%222,046
27th March 2010923,584-20.5%245,630
03rd April 20101013,857-41.2%259,487

Global Annual Summary (Units)

YearYearlyChangeTotal
2010497,206N/A497,206
201189,865-81.9%587,071
201242,722-52.5%629,793
201341,074-3.9%670,867
201419,235-53.2%690,102

External Links

Comments

pandaXL (on 26 August 2012)
I bought this quickly once i saw this
bargain bin in walmart.
DitchPlaya (on 19 October 2011)
Sales in JP are ovetracked, Famitsu say
it topped out at 185k, still combined
with the 360 sales, its done well for a
new IP thats not from SE.
Iveyboi (on 10 October 2011)
I admit that this was too difficult for
me; sad. Nice to see a HARDCORE RPG made
DitchPlaya (on 28 July 2011)
Wow sold really well in Japan,
especially since its a new IP thats not
by SE.
ishiki (on 15 April 2011)
I enjoyed this game, it had some funny
dialogue. And I was having fun just
screwing around and upgrading. The
battle system was great. However,
scenery matters and it's boring looking
enemies and environments so it gets
stale. Because they don't really add
things. Also I liked dressing up my
characters.
View all